Code: Select all
function ListIterator(o)
local e = o:GetEnumerator();
return function()
if e:MoveNext() then
return e.Current;
end
end
end
for Skill in ListIterator( SkillList:GetList()) do
Write(Skill:GetName());
end
Code: Select all
function ListIterator(o)
local e = o:GetEnumerator();
return function()
if e:MoveNext() then
return e.Current;
end
end
end
for Skill in ListIterator( SkillList:GetList()) do
Write(Skill:GetName());
end
Just look here what i posted.ll8082 wrote: ↑Sat Mar 04, 2017 1:16 pmcant run help me plsCode: Select all
function ListIterator(o) local e = o:GetEnumerator(); return function() if e:MoveNext() then return e.Current; end end end for Skill in ListIterator( SkillList:GetList()) do Write(Skill:GetName()); end
Code: Select all
function OnLoad
for ID, Skill in DictionaryOperator ( AbilityList:GetList() ) do
Write (ID .. " " .. Skill:GetName() .. " Cooldown " .. Skill:GetCooldown() );
end
end
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