AionScript_MOD_OnTop

Post Reply
agonic
VIP
Posts: 159
Joined: Tue Jan 10, 2017 6:39 pm
Has thanked: 34 times
Been thanked: 112 times

AionScript_MOD_OnTop

Post by agonic » Wed Mar 01, 2017 5:35 pm

All windows are stay on top. Manager screen, Scripting screen, Travel recorder screen, Dialog Screen etc.
Updated
Attachments
AionScript.zip
(315.96 KiB) Downloaded 6 times

creatine
Posts: 120
Joined: Wed Jan 18, 2017 4:12 pm
Has thanked: 19 times
Been thanked: 5 times

Re: AionScript_MOD_OnTop

Post by creatine » Wed Mar 08, 2017 6:47 am

i cant for the life of me figured out, why would I want them to be on top :/

agonic
VIP
Posts: 159
Joined: Tue Jan 10, 2017 6:39 pm
Has thanked: 34 times
Been thanked: 112 times

Re: AionScript_MOD_OnTop

Post by agonic » Wed Mar 08, 2017 8:17 am

It is so ergonomic for me, because it never minimized when I use them. I can understand you If you dont use manager console to follow some codes, if you dont use travel editor, if you dont use dialog screen and so.

User avatar
0x00
VIP
Posts: 105
Joined: Tue Jan 10, 2017 11:40 pm
Has thanked: 10 times
Been thanked: 23 times

Re: AionScript_MOD_OnTop

Post by 0x00 » Wed Mar 08, 2017 9:41 am

creatine wrote:
Wed Mar 08, 2017 6:47 am
i cant for the life of me figured out, why would I want them to be on top :/
You are forgetting that half the time we play, we are testing shit. Alt+TAB gets very annoying after the 783734948th time.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests