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No Animation / Run Speed Detection
Posted: Thu Aug 03, 2017 10:38 am
by nucular
An tool called Ai DPS Meter is now available again which checks your Animation Run Speed.
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Animation mode was enabled. Animation Mode is unavailable for characters below level 72.
This means you can get banned now again for using Attack Speed / Run Speed Increase.
Re: No Animation / Run Speed Detection
Posted: Tue Aug 08, 2017 1:25 am
by 0x00
I will try a few workaround methods that worked last time.
I hid the Player:SetAttackSpeed in the OnFrame() part of the script, aiDPSmeter only read the OnRun() tag
Re: No Animation / Run Speed Detection
Posted: Tue Aug 08, 2017 2:46 pm
by agonic
WTF

DD
Re: No Animation / Run Speed Detection
Posted: Tue Aug 08, 2017 3:44 pm
by creatine
so far its been confirmed to work on GF because apparently, GF works together with developer of aidps meter to detect no animation.
no confirmation yet on NA tho, altho im quite sure it will work anytime soon.
Re: No Animation / Run Speed Detection
Posted: Tue Aug 08, 2017 6:46 pm
by agonic
OK they can detect noanim. But, our main aim to use this tool is its versality. Not for only noanim. So, I think it is not important whether they detect or not.
Re: No Animation / Run Speed Detection
Posted: Sun Aug 13, 2017 9:34 pm
by buzz
Does no amim still detected after 5.6 eu update?
now it say
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Test Animation mode was enabled. Test is finished.
Re: No Animation / Run Speed Detection
Posted: Tue Aug 15, 2017 12:50 pm
by LordSnack
NoAni Work on EU GF 5.6