Assist script?

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tanzer212002
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Assist script?

Post by tanzer212002 » Mon Jun 19, 2017 5:41 pm

Maybe I'm missing something obvious and I searched the forums but I used to this wayyyy in the past and wasn't there an assist script? Using the Grindframework it just keeps autoselecting and attacking things. Or is there a certain setting I need? Just want to manually move around but have it attack for me when I select something.

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nucular
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Re: Assist script?

Post by nucular » Mon Jun 19, 2017 6:46 pm

Check Settings/ExamplePlayer.lua

Code: Select all

	-- Contains the name of the master, whom is to be followed around while avoiding the branding system (Requires AllowAttack).
	self.MasterName = nil;
	-- Indicates whether or not to provide support when the master is attacking an enemy (Requires AllowAttack).
	self.MasterSupport = true;
	-- Indicates whether passive or active support is used; In Active mode, each select marks the target, while in passive, attack when the master is attacking.
	self.MasterSupportActive = false;

tanzer212002
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Re: Assist script?

Post by tanzer212002 » Mon Jun 19, 2017 7:13 pm

Ahh thank you muchly. It wasn't any of those but you pointed me in the right direction. You have to set the

-- Indicates whether or not it is allowed to search for targets (Requires AllowAttack).
self.AllowTargetSearch = true;

to false. That way you can run around and not have it autoattack everything around you. But I wouldn't have known where to look before so, thank you for that :) Works like a charm now.

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