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Death Paths Jimmys Grinder Framework

Posted: Tue Feb 28, 2017 3:21 pm
by FarAwaY
Hello nyerk community,

Jimmy's Grinder Framework is a modified version of the official grinder framework that supports death way points. How does it work? well basically it reads the node names when it dies and only runs the ones named "Death" with a capital D, and then looks for the "Start" named node to begin the hunting path again.

How to use it:
1. Download the Newest AionScript => viewforum.php?f=4 <=
2. Extract AionScript
3. Download Jimmys Grinder Framework from the attachment below.
4. Extract it in your Aionscript/Scripting Folder
Your Aionscript/Scripting Folder now Looks like this
Image

5. Start AionScript.
6. Then select JimmysGrinderFramework.
Image

7. Create your Waypoints
Image

8. Do not Forget to Put your Class Scripts u made from AS\Scripting\OfficialGrinderFramework\Classes into AS\Scripting\JimmysGrinderFramework\Classes Folder.

How do you use Jimmys Grinder Framework correctly?
Once you have installed it and ready to run it click create and begin by recording or adding nodes from the obelisk to the hunting paths, Once done Rename the node names to "Death" with a capitalized D. Then Create your hunting path but name the first node of your hunting path "Start" with a capitalized S. the rest of the nodes can be named whatever you want them to be named but just don't name them Death or Start.

Example Picture:
Image

Example code:

Code: Select all

<TravelList Reverse="False">
  <Travel>
    <Name>Death</Name>
    <X>1795.12</X>
    <Y>1974.47</Y>
    <Z>197.80</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1780.56</X>
    <Y>1981.39</Y>
    <Z>197.80</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1775.75</X>
    <Y>1983.70</Y>
    <Z>198.18</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1767.96</X>
    <Y>1987.57</Y>
    <Z>195.40</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1747.17</X>
    <Y>2000.32</Y>
    <Z>195.00</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1737.71</X>
    <Y>2007.66</Y>
    <Z>195.00</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1728.32</X>
    <Y>2020.72</Y>
    <Z>196.63</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1711.29</X>
    <Y>2031.41</Y>
    <Z>197.80</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1682.02</X>
    <Y>2045.28</Y>
    <Z>199.04</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1648.04</X>
    <Y>2061.43</Y>
    <Z>191.71</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Death</Name>
    <X>1612.44</X>
    <Y>2078.55</Y>
    <Z>184.25</Z>
    <Flying>False</Flying>
    <Type>Move</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>Start</Name>
    <X>1612.44</X>
    <Y>2078.55</Y>
    <Z>184.25</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1612.94</X>
    <Y>2083.53</Y>
    <Z>184.40</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1613.47</X>
    <Y>2088.81</Y>
    <Z>184.91</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1613.70</X>
    <Y>2094.58</Y>
    <Z>185.18</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1612.63</X>
    <Y>2099.75</Y>
    <Z>184.72</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1610.98</X>
    <Y>2105.19</Y>
    <Z>184.24</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1608.69</X>
    <Y>2110.05</Y>
    <Z>183.67</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1605.50</X>
    <Y>2114.70</Y>
    <Z>183.16</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1600.71</X>
    <Y>2117.03</Y>
    <Z>182.92</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1595.52</X>
    <Y>2117.14</Y>
    <Z>182.84</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1589.99</X>
    <Y>2115.48</Y>
    <Z>182.47</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1585.16</X>
    <Y>2113.35</Y>
    <Z>181.78</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1579.94</X>
    <Y>2111.04</Y>
    <Z>181.31</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1574.59</X>
    <Y>2108.46</Y>
    <Z>181.13</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1569.84</X>
    <Y>2103.19</Y>
    <Z>181.13</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1569.02</X>
    <Y>2096.64</Y>
    <Z>180.85</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1570.19</X>
    <Y>2089.71</Y>
    <Z>180.76</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1574.79</X>
    <Y>2085.10</Y>
    <Z>181.22</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1580.71</X>
    <Y>2081.01</Y>
    <Z>182.23</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1585.88</X>
    <Y>2076.82</Y>
    <Z>183.19</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1591.36</X>
    <Y>2072.38</Y>
    <Z>183.41</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1597.76</X>
    <Y>2070.98</Y>
    <Z>183.55</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1604.17</X>
    <Y>2072.47</Y>
    <Z>183.98</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1609.63</X>
    <Y>2076.90</Y>
    <Z>184.10</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
  <Travel>
    <Name>No name</Name>
    <X>1613.03</X>
    <Y>2082.44</Y>
    <Z>184.34</Z>
    <Flying>False</Flying>
    <Type>Action</Type>
    <Param>
    </Param>
  </Travel>
</TravelList>
Bugs u have to deal with it;
It does a break after the last coords of your path for some seconds, but ist better then nothing ;D

So I hope i can Help some People with this little Tutorial ;D

greetz

Credits flying out to Jimmy

Re: Death Paths Jimmys Grinder Framework

Posted: Tue Feb 28, 2017 4:45 pm
by nucular
Thank you very much for your detailed guide with pictures.
Really appreciated.

I have to add a thanks function to the forum. ;-)

Re: Death Paths Jimmys Grinder Framework

Posted: Mon Mar 06, 2017 11:08 pm
by Rorret
Thank you very much <3
Is there a way to make the script ignore all mobs on the "death path" except the ones it's attacked by? Or to ignore a special kind of mob type?
Ty in advance

Re: Death Paths Jimmys Grinder Framework

Posted: Tue Mar 07, 2017 1:56 am
by FarAwaY
Rorret wrote:
Mon Mar 06, 2017 11:08 pm
Thank you very much <3
Is there a way to make the script ignore all mobs on the "death path" except the ones it's attacked by? Or to ignore a special kind of mob type?
Ty in advance
Your Death Path are all <Type>Move</Type> or maybe they are <Type>Aktion</Type>? And atm there is no Option to Ignore Mobs.

Re: Death Paths Jimmys Grinder Framework

Posted: Tue Mar 07, 2017 8:41 am
by Rorret
I already tried to change the death nodes to <Type>Move</Type> but then it just waits on the obelisk until it finally writes "Moving to Next Node" in Manager and is trying to move directly to the start node. But there are walls in between.
If I don't change the nodes to <Type>Move</Type> it is trying to attack the marchutan teleport statue that is next to the obelisk in nosra but ofc it can't.
Was trying to find the problem myself for hours yesterday but because I don't have real programming skills I wasn't really successful.

Re: Death Paths Jimmys Grinder Framework

Posted: Tue Mar 07, 2017 10:28 am
by FarAwaY
I will take a look later. Send me pls your waypoints. My Bots dont have any Problems like this.

Re: Death Paths Jimmys Grinder Framework

Posted: Wed Mar 08, 2017 12:23 pm
by bionuttt
i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard .

Re: Death Paths Jimmys Grinder Framework

Posted: Thu Mar 09, 2017 2:24 am
by FarAwaY
bionuttt wrote:
Wed Mar 08, 2017 12:23 pm
i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard .
Check ur Bard Settings or your Way Points. Im using Bard too and i dont have any Problems. My Problems are only the Bosses in some Areas xD. Its bad that AS dont have any MobIgnoreBlacklist.

Re: Death Paths Jimmys Grinder Framework

Posted: Thu Mar 09, 2017 8:37 am
by bionuttt
FarAwaY wrote:
Thu Mar 09, 2017 2:24 am
bionuttt wrote:
Wed Mar 08, 2017 12:23 pm
i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard .
Check ur Bard Settings or your Way Points. Im using Bard too and i dont have any Problems. My Problems are only the Bosses in some Areas xD. Its bad that AS dont have any MobIgnoreBlacklist.
i check 10xtime all settings and are fine but my char stay afk

Re: Death Paths Jimmys Grinder Framework

Posted: Thu Mar 09, 2017 6:03 pm
by metsez17
Thank you.