UnknownProject 23.01.2018

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

UnknownProject 23.01.2018

Post by cooco » Sun Jan 21, 2018 6:44 pm

What UnknowProject is?
The idea that lead to the creation of this project was to create a framework to provide useful tools to the community to facilitate writing (and I also hope sharing) of your own scripts without having to face the difficulty of writing all the code from scratch.
UnknownProject is a framework written entirely in C#. Most features can be extended and customized thanks to the versatility of C#.
This framework provides users with a graphical interface from which you can set your personal settings. Each script then has its own panel staff to further customize the script.

How to install
1) Copy "UnknownProject" folder inside "Scripting" folder
Image
2) Copy "UnknownProject.Core.dll" inside your AionScript folder
Image
3) Create a new folder inside AionScript folder and name it "UnknownProjectScript"
Image

Available Class:

Code: Select all

	Chanter
	Bard/Songweaver (Beta Healt/Mana/Buff Group supported)
	Cleric
Feature

Code: Select all

	Recovery potion
	Vector3D utility method
	Search entity by own TypeID
	Make group, leave group, kick player, invite player
	Setting panel for each script
Exping new character

Code: Select all

	Poeta
	Nochsana Training Camp
	Fire Temple
	Kromede Trial beta (VERY IMPORTANT SETTINGS: Zoom visual like first person. DON'T minimize the client)
How to write your own script
TO DO

VERY IMPORTANT SETTINGS: Zoom visual like first person. DON'T minimize the client :)
Attachments
UnknownProject.rar
(1020.61 KiB) Downloaded 18 times
Last edited by cooco on Tue Jan 30, 2018 1:02 am, edited 9 times in total.

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 21.01.2018

Post by cooco » Sun Jan 21, 2018 6:44 pm

* RESERVED *

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 21.01.2018

Post by cooco » Sun Jan 21, 2018 6:46 pm

* RESERVED 2 *

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 21.01.2018

Post by cooco » Sun Jan 21, 2018 6:46 pm

* RESERVED 3 *

clouds12
Posts: 49
Joined: Tue Jan 17, 2017 4:12 am
Has thanked: 20 times
Been thanked: 4 times

Re: UnknownProject 21.01.2018

Post by clouds12 » Mon Jan 22, 2018 2:24 pm

Would love to help but I only speak English

User avatar
Diavolakos
Posts: 114
Joined: Thu Apr 20, 2017 5:05 am
Has thanked: 31 times
Been thanked: 13 times

Re: UnknownProject 23.01.2018

Post by Diavolakos » Tue Jan 23, 2018 11:34 pm

I assume you want to make a type of user interface similar to l2walker the famous bot for Lineage II that had probably the best user interface for absolute non programmers, where you could simply click tick boxes and select items in drop down menus.

Correct me if I am wrong.
I play on NA Server Siel

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 23.01.2018

Post by cooco » Wed Jan 24, 2018 2:28 pm

Diavolakos wrote:
Tue Jan 23, 2018 11:34 pm
I assume you want to make a type of user interface similar to l2walker the famous bot for Lineage II that had probably the best user interface for absolute non programmers, where you could simply click tick boxes and select items in drop down menus.

Correct me if I am wrong.
Mmh nope.
This framework provide a set o function to write your script. You still need to code but i hope this framework make coding more easy and fast for all. Actually you need to code your script from scratch, if use my project you already have a "starting base".
My hope is to create a collection of script, a library, made by comunity (everyone can write a scrupt and put file in folder and it will be automatically added to list) and make all free for all :)

User avatar
Diavolakos
Posts: 114
Joined: Thu Apr 20, 2017 5:05 am
Has thanked: 31 times
Been thanked: 13 times

Re: UnknownProject 23.01.2018

Post by Diavolakos » Wed Jan 24, 2018 9:47 pm

Ah ok, that would also work, it is like the folder I keep functions that do something so whenever I need to do something, I copy the function, paste it in the script so I can use the whole code by invoking the name of the function.
I play on NA Server Siel

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 23.01.2018

Post by cooco » Wed Jan 24, 2018 9:57 pm

Yep. Plus the power of .net c# like collection, string, threading and tons of function provided by .net :D

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: UnknownProject 23.01.2018

Post by cooco » Tue Jan 30, 2018 12:58 am

*Update*
Fixed some issues with selecting mob

Class:
Bard/Songweaver Healt/Mana/Buff Group
Gunslinger/Gunner beta support

Instance:
Add Fire temple
Add KromedeTrial beta (VERY IMPORTANT SETTINGS: Zoom visual like first person. DON'T minimize the client)

Any feedback would be greatly appreciated!

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest