Luna weekly Rank A - [Final Version] Updated: 04/12/2017

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LordSnack
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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by LordSnack » Mon Nov 20, 2017 11:41 am

Hey Guys,

Here is a better and working Version EU only:

Code: Select all

function OnLoad()
	Timer0 = Time();
	Timer1 = Time();
	Timer2 = Time();
	Timer3 = Time();
	Timer4 = Time();
	Timer5 = Time();
	Timer6 = Time();
	Timer7 = Time();
	Timer8 = Time();
	Timer9 = Time();
	Timer10 = Time();
	Timer11 = Time();
	Player:SetMove(379.94, 280.57, 198.21);
	Write( "Moving to teleport")
end

	
function OnRun()
	
	--Main Routine: Attack, Select, Loot
	if Time() > ( Timer3 + 5000 ) then
		PlayerInput:Console("/select Mechanerk's Creature"); -- Name changed cuz EU Name was wrong.
		PlayerInput:Console("/skill Infernal Rift");
		--PlayerInput:Console("/Skill Loot")		-- isnt loot cuz boss has no drop.
		Timer3 = Time();
	end
	
	-- Routine for AoE skill
	if Time() > ( Timer10 + 15000 ) then
		PlayerInput:Console("/skill Horror Shackles");
		Timer10 = Time();		
	end
		
	--Teleport Routine 
	if Time() > ( Timer1 + 10000 ) then
		PlayerInput:Console( "/select Dimension Gate to the Weapons Factory");
		PlayerInput:Console("/Attack")
		Timer1 = Time();
	end
	
	--Moving To 1st Boss Routine after 16 mins
	if Time() > ( Timer2 + 960000 ) then
		Player:SetMove(206.46, 258.84, 191.78); --First Boss 24m Range - Changed cuz 2. Boss AoEs kill myself.
		Timer2 = Time();
		Write( "Re-positioning for 1st boss")
	end

	--BUG, Sometimes 2nd boss is not targeted because its too far, this part will fix that	
	--Moving To 2st Boss Routine after: Not sure when.
	--if Time() > ( Timer11 + ????? ) then
	--Player:SetMove(172.71 258.92 191.87); --2nd Boss 24m Range
	--	Timer11 = Time();
	--	Write( "Re-positioning for 2st boss")
	--end
	
	
	--Forced healing 1
	if Time() > ( Timer7 + 1027000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer7 = Time();
		Write( "Health restored 1")
	end
	
	--Forced healing 2
	if Time() > ( Timer8 + 1140000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer8 = Time();
		Write( "Health restored 2")
	end
	
		--Forced healing 2
	if Time() > ( Timer8 + 1253000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer8 = Time();
		Write( "Health restored 3")
	end
	
		--Killing exp beads after 22 mins
	if Time() > ( Timer4 + 1320000 ) then --Instance must be completed by this time >41min
		Player:SetMove(161.39, 261.83, 192.08); --Center of Exp Beads
		Timer4 = Time();
		Write( "We killed exp beads")		
	end
	
	
	--Moving to quest box and looting.
	if Time() > ( Timer5 + 1440000 ) then  --Executing 1 min after exp is taken
		
		Player:SetMove(140.69, 267.05, 191.87); --Quest Item Location	
			for i=1, 2 
			do
			PlayerInput:Console("/Select Mechanerk's Chest")
			PlayerInput:Console("/Skill Loot")
			i=i+1;
		end	
		Timer5 = Time();	
		Write( "Quest box looted")					
	end
	
	--Leaving the instance 1 min after looting quest box (Optional, be careful)
		if Time() > ( Timer6 + 1500000 ) then  
	Timer6 = Time();
		for i=1, 2 
			do
			PlayerInput:Console("/Select Atreia Corridor")
			PlayerInput:Console("/Attack")
			i=i+1;
		end		
	Write( "Leaving instance")
	end
		
end

--Extra Functions, not used yet.
--[[
function Attack( Entity, Range, Stunned )

	if Helper:CheckAvailable( "Infernal Rift" ) then
			Helper:CheckExecute( "Infernal Rift" );
			return false;
	end		
	if Helper:CheckAvailable( "Horror Shackles" ) then
			Helper:CheckExecute( "Horror Shackles" );
			return false;	
			
	end

end

function Force() 

		--Using healing if needed.
		if (Player:GetHealthMaximum() - Player:GetHealthCurrent()) >= 20000 and Helper:CheckAvailable( "Mantle of Darkness" ) then
			Helper:CheckExecute( "Mantle of Darkness" );
			return false;
		end

end
--]]
Here the List with Mobs from first Boss > Last Boss

Code: Select all

Time [Mob] ~ Skill ~ Damage
-------------------------------------------------------------
[Machine Soldier] ~ Auto-Atk ~ 1803
[Machine Soldier] ~ Auto-Atk ~ 2570
[Machine Soldier] ~ Auto-Atk ~ 1633
[Machine Soldier] ~ Auto-Atk ~ 2735
[Machine Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Administrator] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Machine Soldier] ~ Auto-Atk ~ 1714
[Machine Soldier] ~ Auto-Atk ~ 2617
[Machine Soldier] ~ Auto-Atk ~ 1880
[Machine Soldier] ~ Auto-Atk ~ 1773
[Machine Soldier] ~ Auto-Atk ~ 1970
[Machine Soldier] ~ Auto-Atk ~ 1692
[Machine Soldier] ~ Auto-Atk ~ 1689
[Machine Soldier] ~ Auto-Atk ~ 1645
[Machine Soldier] ~ Auto-Atk ~ 1945
[Machine Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Administrator] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Machine Soldier] ~ Auto-Atk ~ 1689
[Machine Soldier] ~ Auto-Atk ~ 1666
[Machine Soldier] ~ Auto-Atk ~ 1613
[Machine Soldier] ~ Auto-Atk ~ 1888
[Mechanerk's Soldier] ~ Auto-Atk ~ 1720
[Mechanerk's Soldier] ~ Auto-Atk ~ 1718
[Mechanerk's Soldier] ~ Auto-Atk ~ 1769
[Mechanerk's Soldier] ~ Auto-Atk ~ 2613
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Administrator] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Auto-Atk ~ 1915
[Mechanerk's Soldier] ~ Auto-Atk ~ 1849
[Mechanerk's Soldier] ~ Auto-Atk ~ 1760
[Mechanerk's Soldier] ~ Auto-Atk ~ 
[Mechanerk's Soldier] ~ Snow Storm ~ 7500
[Mechanerk's Soldier] ~ Auto-Atk ~ 1870
[Mechanerk's Soldier] ~ Auto-Atk ~ 1976
[Mechanerk's Soldier] ~ Auto-Atk ~ 1926
[Mechanerk's Soldier] ~ Auto-Atk ~ 1879
[Mechanerk's Soldier] ~ Auto-Atk ~ 1945
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT) 
[Mechanerk's Administrator] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Auto-Atk ~ 1810
[Mechanerk's Soldier] ~ Auto-Atk ~ 1705
[Mechanerk's Soldier] ~ Auto-Atk ~ 1759
[Mechanerk's Soldier] ~ Auto-Atk ~ 1640
[Mechanerk's Soldier] ~ Snow Storm ~ 7500
[Mechanerk's Soldier] ~ Auto-Atk ~ 1664
[Mechanerk's Soldier] ~ Auto-Atk ~ 1872
[Mechanerk's Soldier] ~ Auto-Atk ~ 1730
[Mechanerk's Soldier] ~ Auto-Atk ~ 1673
[Mechanerk's Gunner] ~ Auto-Atk ~ 1904
[Mechanerk's Gunner] ~ Auto-Atk ~ 1852
[Mechanerk's Gunner] ~ Auto-Atk ~ 2898
[Mechanerk's Gunner] ~ Auto-Atk ~ 1974
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Machine Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Auto-Atk ~ 1761
[Mechanerk's Soldier] ~ Auto-Atk ~ 1816
[Mechanerk's Soldier] ~ Auto-Atk ~ 1965
[Mechanerk's Soldier] ~ Auto-Atk ~ 1615
[Mechanerk's Gunner] ~ Auto-Atk ~ 1934
[Mechanerk's Gunner] ~ Auto-Atk ~ 1957
[Mechanerk's Gunner] ~ Auto-Atk ~ 1786
[Mechanerk's Gunner] ~ Auto-Atk ~ 1681
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Machine Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Auto-Atk ~ 1903
[Mechanerk's Gunner] ~ Auto-Atk ~ 1882
[Mechanerk's Gunner] ~ Auto-Atk ~ 2497
[Mechanerk's Gunner] ~ Auto-Atk ~ 1810
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Machine Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Gunner] ~ Auto-Atk ~ 1691
 3003 [Mechanerk's Gunner] ~ Auto-Atk ~ 1750
 3005 [Mechanerk's Gunner] ~ Auto-Atk ~ 1949
 3007 [Mechanerk's Gunner] ~ Auto-Atk ~ 1985
 3010 [Mechanerk's Gunner] ~ Auto-Atk ~ 
 3012 [Mechanerk's Gunner] ~ Auto-Atk ~ 1647
 3014 [Mechanerk's Gunner] ~ Auto-Atk ~ 1703
 3016 [Mechanerk's Gunner] ~ Auto-Atk ~ 1793
 3018 [Mechanerk's Gunner] ~ Auto-Atk ~ 1826
 3020 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3020 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 3020 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3020 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3020 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3020 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3022 [Mechanerk's Gunner] ~ Auto-Atk ~ 1777
 3024 [Mechanerk's Gunner] ~ Auto-Atk ~ 1646
 3026 [Mechanerk's Gunner] ~ Auto-Atk ~ 1854
 3028 [Mechanerk's Gunner] ~ Auto-Atk ~ 1805
 3031 [Mechanerk's Gunner] ~ Auto-Atk ~ 1944
 3033 [Mechanerk's Gunner] ~ Auto-Atk ~ 1940
 3035 [Mechanerk's Gunner] ~ Auto-Atk ~ 1620
 3037 [Mechanerk's Gunner] ~ Auto-Atk ~ 1814
 3039 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3041 [Mechanerk's Gunner] ~ Auto-Atk ~ 1809
 3043 [Mechanerk's Gunner] ~ Auto-Atk ~ 1988
 3045 [Mechanerk's Gunner] ~ Auto-Atk ~ 2466
 3047 [Mechanerk's Gunner] ~ Auto-Atk ~ 1721
 3052 [Mechanerk's Soldier] ~ Auto-Atk ~ 1633
 3056 [Mechanerk's Soldier] ~ Auto-Atk ~ 1604
 3058 [Mechanerk's Soldier] ~ Auto-Atk ~ 1984
 3100 [Mechanerk's Soldier] ~ Auto-Atk ~ 1689
 3102 [Mechanerk's Soldier] ~ Auto-Atk ~ 1616
 3104 [Mechanerk's Soldier] ~ Auto-Atk ~ 1646
 3106 [Mechanerk's Soldier] ~ Auto-Atk ~ 1725
 3108 [Mechanerk's Soldier] ~ Auto-Atk ~ 1854
 3110 [Mechanerk's Soldier] ~ Auto-Atk ~ 1752
 3118 [Mechanerk's Soldier] ~ Auto-Atk ~ 1846
 3120 [Mechanerk's Soldier] ~ Auto-Atk ~ 1899
 3122 [Mechanerk's Soldier] ~ Auto-Atk ~ 2876
 3124 [Mechanerk's Soldier] ~ Auto-Atk ~ 1733
 3126 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3126 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3126 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3128 [Mechanerk's Soldier] ~ Auto-Atk ~ 1844
 3130 [Mechanerk's Soldier] ~ Auto-Atk ~ 1602
 3132 [Mechanerk's Soldier] ~ Auto-Atk ~ 1602
 3134 [Mechanerk's Soldier] ~ Auto-Atk ~ 1699
 3135 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 3137 [Mechanerk's Soldier] ~ Auto-Atk ~ 1792
 3139 [Mechanerk's Soldier] ~ Auto-Atk ~ 1633
 3141 [Mechanerk's Soldier] ~ Auto-Atk ~ 1833
 3143 [Mechanerk's Soldier] ~ Auto-Atk ~ 1736
 3145 [Mechanerk's Soldier] ~ Auto-Atk ~ 2893
 3147 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3147 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3147 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3149 [Mechanerk's Soldier] ~ Auto-Atk ~ 1882
 3151 [Machine Soldier] ~ Auto-Atk ~ 1887
 3153 [Machine Soldier] ~ Auto-Atk ~ 1651
 3155 [Machine Soldier] ~ Auto-Atk ~ 1780
 3157 [Machine Soldier] ~ Auto-Atk ~ 1866
 3159 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3159 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 3201 [Machine Soldier] ~ Auto-Atk ~ 1651
 3203 [Machine Soldier] ~ Auto-Atk ~ 1977
 3205 [Machine Soldier] ~ Auto-Atk ~ 2423
 3207 [Machine Soldier] ~ Auto-Atk ~ 1780
 3208 [Machine Soldier] ~ Snow Storm ~ 7500
 3208 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 3210 [Machine Soldier] ~ Auto-Atk ~ 1792
 3212 [Machine Soldier] ~ Auto-Atk ~ 1915
 3214 [Machine Soldier] ~ Auto-Atk ~ 1815
 3216 [Machine Soldier] ~ Auto-Atk ~ 1734
 3218 [Machine Soldier] ~ Auto-Atk ~ 1958
 3220 [Mechanerk's Soldier] ~ Auto-Atk ~ 1837
 3222 [Mechanerk's Soldier] ~ Auto-Atk ~ 1860
 3224 [Mechanerk's Soldier] ~ Auto-Atk ~ 2714
 3226 [Mechanerk's Soldier] ~ Auto-Atk ~ 1806
 3228 [Mechanerk's Soldier] ~ Auto-Atk ~ 2812
 4458 [Melee Golem] ~ Auto-Atk ~ 2825
 4500 [Melee Golem] ~ Auto-Atk ~ 1895
 4502 [Melee Golem] ~ Auto-Atk ~ 1825
 4507 [Mechanerk] ~ Auto-Atk ~ 1816
 4509 [Mechanerk] ~ Auto-Atk ~ 1795
 45 [Mechanerk] ~ Auto-Atk ~ 1837
 4513 [Mechanerk] ~ Auto-Atk ~ 1960
 4515 [Mechanerk] ~ Auto-Atk ~ 1692
 4517 [Mechanerk] ~ Auto-Atk ~ 1900
 4519 [Mechanerk] ~ Auto-Atk ~ 1674
 4521 [Mechanerk] ~ Auto-Atk ~ 1871
 4523 [Mechanerk] ~ Auto-Atk ~ 1846
 4525 [Mechanerk] ~ Auto-Atk ~ 1733
 4527 [Mechanerk] ~ Auto-Atk ~ 1848
 4529 [Mechanerk] ~ Auto-Atk ~ 1948
 4531 [Mechanerk] ~ Auto-Atk ~ 1619
 4533 [Mechanerk] ~ Auto-Atk ~ 1859
 4535 [Mechanerk] ~ Auto-Atk ~ 1978
 4537 [Mechanerk] ~ Auto-Atk ~ 2873
 4539 [Mechanerk] ~ Auto-Atk ~ 1985
 4541 [Mechanerk] ~ Auto-Atk ~ 1845
 4543 [Mechanerk] ~ Auto-Atk ~ 1837
 4548 [Mechanerk] ~ Auto-Atk ~ 1856
 4550 [Mechanerk] ~ Auto-Atk ~ 1757
 4552 [Mechanerk] ~ Auto-Atk ~ 1666
 4554 [Mechanerk] ~ Auto-Atk ~ 1604
 4557 [Mechanerk] ~ Auto-Atk ~ 1830
 4559 [Mechanerk] ~ Auto-Atk ~ 2527
 4601 [Mechanerk] ~ Auto-Atk ~ 1827
 4603 [Mechanerk] ~ Auto-Atk ~ 1939
 4605 [Mechanerk] ~ Auto-Atk ~ 1713
 4607 [Mechanerk] ~ Auto-Atk ~ 1667
 4609 [Mechanerk] ~ Auto-Atk ~ 1987
 46 [Mechanerk] ~ Auto-Atk ~ 1905
 4613 [Mechanerk] ~ Auto-Atk ~ 1675
 4615 [Mechanerk] ~ Auto-Atk ~ 1743
 4617 [Mechanerk] ~ Auto-Atk ~ 1672
 4619 [Mechanerk] ~ Auto-Atk ~ 1655
 4621 [Mechanerk] ~ Auto-Atk ~ 1980
 4623 [Mechanerk] ~ Auto-Atk ~ 1768
 4625 [Mechanerk] ~ Auto-Atk ~ 1814
 4631 [Mechanerk] ~ Auto-Atk ~ 1866
 4633 [Mechanerk] ~ Auto-Atk ~ 1660
 4635 [Mechanerk] ~ Auto-Atk ~ 1922
 4637 [Mechanerk] ~ Auto-Atk ~ 1730
 4639 [Mechanerk] ~ Auto-Atk ~ 1825
 4641 [Mechanerk] ~ Auto-Atk ~ 1838
 4643 [Mechanerk] ~ Auto-Atk ~ 1663
 4645 [Mechanerk] ~ Auto-Atk ~ 1977
 4647 [Mechanerk] ~ Auto-Atk ~ 1706
 4649 [Mechanerk] ~ Auto-Atk ~ 1639
 4651 [Mechanerk] ~ Auto-Atk ~ 1957
 4653 [Mechanerk] ~ Auto-Atk ~ 1679
 4655 [Mechanerk] ~ Auto-Atk ~ 1821
 4657 [Mechanerk] ~ Auto-Atk ~ 1633
 4659 [Mechanerk] ~ Auto-Atk ~ 1705
 4701 [Mechanerk] ~ Auto-Atk ~ 1820
 4703 [Mechanerk] ~ Auto-Atk ~ 1659
 4705 [Mechanerk] ~ Auto-Atk ~ 1653
 4707 [Mechanerk] ~ Auto-Atk ~ 1780
 4713 [Mechanerk] ~ Auto-Atk ~ 1886
 4715 [Mechanerk] ~ Auto-Atk ~ 1788
 4717 [Mechanerk] ~ Auto-Atk ~ 1892
 4719 [Mechanerk] ~ Auto-Atk ~ 1955
 4721 [Mechanerk] ~ Auto-Atk ~ 2484
 4723 [Mechanerk] ~ Auto-Atk ~ 1657
 4725 [Mechanerk] ~ Auto-Atk ~ 1784
 4727 [Mechanerk] ~ Auto-Atk ~ 1824
 4729 [Mechanerk] ~ Auto-Atk ~ 1963
 4731 [Mechanerk] ~ Auto-Atk ~ 2566
 4733 [Mechanerk] ~ Auto-Atk ~ 1659
 4735 [Mechanerk] ~ Auto-Atk ~ 29
 4737 [Mechanerk] ~ Auto-Atk ~ 1715
 4739 [Mechanerk] ~ Auto-Atk ~ 1732
 4741 [Mechanerk] ~ Auto-Atk ~ 1653
 4743 [Mechanerk] ~ Auto-Atk ~ 1901
 4745 [Mechanerk] ~ Auto-Atk ~ 2465
 4747 [Mechanerk] ~ Auto-Atk ~ 1687
 4749 [Mechanerk] ~ Auto-Atk ~ 1982
 4751 [Mechanerk] ~ Auto-Atk ~ 1878
 4758 [Mechanerk] ~ Auto-Atk ~ 1879
 4800 [Mechanerk] ~ Auto-Atk ~ 1612
 4802 [Mechanerk] ~ Auto-Atk ~ 1875
 4804 [Mechanerk] ~ Auto-Atk ~ 2400
 4806 [Mechanerk] ~ Auto-Atk ~ 1760
 4808 [Mechanerk] ~ Auto-Atk ~ 1704
 4810 [Mechanerk] ~ Auto-Atk ~ 1713
 4812 [Mechanerk] ~ Auto-Atk ~ 2636
 4814 [Mechanerk] ~ Auto-Atk ~ 2484
 4816 [Mechanerk] ~ Auto-Atk ~ 1609
 4818 [Mechanerk] ~ Auto-Atk ~ 1987
 4820 [Mechanerk] ~ Auto-Atk ~ 1842
 4822 [Mechanerk] ~ Auto-Atk ~ 1675
 4824 [Mechanerk] ~ Auto-Atk ~ 1816
 4826 [Mechanerk] ~ Auto-Atk ~ 1601
 4828 [Mechanerk] ~ Auto-Atk ~ 1896
 4830 [Mechanerk] ~ Auto-Atk ~ 1910
 4832 [Mechanerk] ~ Auto-Atk ~ 1693
 4834 [Mechanerk] ~ Auto-Atk ~ 1910
 4840 [Mechanerk] ~ Auto-Atk ~ 1710
 4842 [Mechanerk] ~ Auto-Atk ~ 1989
 4844 [Mechanerk] ~ Auto-Atk ~ 1891
 4846 [Mechanerk] ~ Auto-Atk ~ 1699
 4848 [Mechanerk] ~ Auto-Atk ~ 1846
 4850 [Mechanerk] ~ Auto-Atk ~ 2816
 4852 [Mechanerk] ~ Auto-Atk ~ 1633
 4854 [Mechanerk] ~ Auto-Atk ~ 1622
 4856 [Mechanerk] ~ Auto-Atk ~ 1945
 4858 [Mechanerk] ~ Auto-Atk ~ 1643
 4900 [Mechanerk] ~ Auto-Atk ~ 2740
 4902 [Mechanerk] ~ Auto-Atk ~ 1721
 4904 [Mechanerk] ~ Auto-Atk ~ 1832
 4906 [Mechanerk] ~ Auto-Atk ~ 1646
 4912 [Mechanerk] ~ Auto-Atk ~ 1785
 4914 [Mechanerk] ~ Auto-Atk ~ 1863
 4916 [Mechanerk] ~ Auto-Atk ~ 1813
 4918 [Mechanerk] ~ Auto-Atk ~ 1883
 4920 [Mechanerk] ~ Auto-Atk ~ 2710
 4922 [Mechanerk] ~ Auto-Atk ~ 2936
 4924 [Mechanerk] ~ Auto-Atk ~ 1773
 4926 [Mechanerk] ~ Auto-Atk ~ 1883
 4928 [Mechanerk] ~ Auto-Atk ~ 1677
 4930 [Mechanerk] ~ Auto-Atk ~ 1983
 4932 [Mechanerk] ~ Auto-Atk ~ 1910
 4934 [Mechanerk] ~ Auto-Atk ~ 1841
 4936 [Mechanerk] ~ Auto-Atk ~ 1753
 4938 [Mechanerk] ~ Auto-Atk ~ 1808
 4940 [Mechanerk] ~ Auto-Atk ~ 1755
 5759 [Mechanerk's Administrator] ~ Auto-Atk ~ 1732
 5801 [Mechanerk's Administrator] ~ Auto-Atk ~ 1787
 5803 [Mechanerk's Administrator] ~ Auto-Atk ~ 1851
 5805 [Mechanerk's Administrator] ~ Auto-Atk ~ 1859
 5807 [Mechanerk's Administrator] ~ Thunder ~ 6500 (CRIT)
 5807 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5807 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5807 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5807 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 5807 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5807 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5809 [Mechanerk's Administrator] ~ Auto-Atk ~ 1926
 58 [Mechanerk's Administrator] ~ Auto-Atk ~ 1820
 5813 [Mechanerk's Administrator] ~ Auto-Atk ~ 1893
 5815 [Mechanerk's Administrator] ~ Auto-Atk ~ 1617
 5818 [Mechanerk's Administrator] ~ Auto-Atk ~ 1917
 5820 [Mechanerk's Administrator] ~ Auto-Atk ~ 1814
 5822 [Mechanerk's Administrator] ~ Auto-Atk ~ 1763
 5824 [Mechanerk's Administrator] ~ Auto-Atk ~ 1632
 5826 [Machine Soldier] ~ Auto-Atk ~ 1963
 5828 [Machine Soldier] ~ Auto-Atk ~ 2692
 5830 [Machine Soldier] ~ Auto-Atk ~ 1939
 5832 [Machine Soldier] ~ Auto-Atk ~ 1685
 5834 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5834 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5836 [Machine Soldier] ~ Auto-Atk ~ 1924
 5838 [Mechanerk's Soldier] ~ Auto-Atk ~ 1833
 5840 [Mechanerk's Soldier] ~ Auto-Atk ~ 2776
 5842 [Mechanerk's Soldier] ~ Auto-Atk ~ 1986
 5843 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 5845 [Mechanerk's Soldier] ~ Auto-Atk ~ 1677
 5847 [Mechanerk's Soldier] ~ Auto-Atk ~ 1951
 5849 [Mechanerk's Soldier] ~ Auto-Atk ~ 1673
 5851 [Mechanerk's Soldier] ~ Auto-Atk ~ 1874
 5853 [Mechanerk's Soldier] ~ Auto-Atk ~ 1778
 5855 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5857 [Mechanerk's Soldier] ~ Auto-Atk ~ 1967
 5859 [Mechanerk's Soldier] ~ Auto-Atk ~ 1976
 5901 [Mechanerk's Soldier] ~ Auto-Atk ~ 1875
 5903 [Mechanerk's Soldier] ~ Auto-Atk ~ 1737
 5904 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 5906 [Mechanerk's Soldier] ~ Auto-Atk ~ 1889
 5908 [Mechanerk's Soldier] ~ Auto-Atk ~ 1960
 5910 [Mechanerk's Soldier] ~ Auto-Atk ~ 1833
 5912 [Mechanerk's Soldier] ~ Auto-Atk ~ 1964
 5914 [Mechanerk's Soldier] ~ Auto-Atk ~ 1682
 5916 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5918 [Mechanerk's Soldier] ~ Auto-Atk ~ 1862
 5920 [Mechanerk's Soldier] ~ Auto-Atk ~ 1891
 5922 [Mechanerk's Soldier] ~ Auto-Atk ~ 1860
 5924 [Mechanerk's Soldier] ~ Auto-Atk ~ 1927
 5927 [Mechanerk's Soldier] ~ Auto-Atk ~ 1619
 5929 [Mechanerk's Soldier] ~ Auto-Atk ~ 1938
 5931 [Mechanerk's Soldier] ~ Auto-Atk ~ 2928
 5933 [Mechanerk's Soldier] ~ Auto-Atk ~ 1781
 5935 [Mechanerk's Soldier] ~ Auto-Atk ~ 18
 5937 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5937 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5937 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5937 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 5937 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 5939 [Mechanerk's Soldier] ~ Auto-Atk ~ 1902
 5941 [Mechanerk's Soldier] ~ Auto-Atk ~ 1748
 5943 [Mechanerk's Soldier] ~ Auto-Atk ~ 1605
 5949 [Mechanerk's Soldier] ~ Auto-Atk ~ 1649
 5951 [Mechanerk's Soldier] ~ Auto-Atk ~ 1866
 5953 [Mechanerk's Soldier] ~ Auto-Atk ~ 1687
 5955 [Mechanerk's Soldier] ~ Auto-Atk ~ 1813
 120001 [Mechanerk's Soldier] ~ Auto-Atk ~ 1949
 120003 [Mechanerk's Soldier] ~ Auto-Atk ~ 1926
 120005 [Mechanerk's Soldier] ~ Auto-Atk ~ 1813
 120007 [Mechanerk's Soldier] ~ Auto-Atk ~ 1807
 120009 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120009 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120009 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120009 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120009 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 1200 [Mechanerk's Soldier] ~ Auto-Atk ~ 1665
 120013 [Mechanerk's Soldier] ~ Auto-Atk ~ 1891
 120015 [Mechanerk's Soldier] ~ Auto-Atk ~ 16
 120017 [Mechanerk's Soldier] ~ Auto-Atk ~ 1934
 120018 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 120020 [Mechanerk's Soldier] ~ Auto-Atk ~ 1846
 120022 [Mechanerk's Soldier] ~ Auto-Atk ~ 1720
 120024 [Mechanerk's Soldier] ~ Auto-Atk ~ 1692
 120026 [Mechanerk's Soldier] ~ Auto-Atk ~ 1655
 120028 [Mechanerk's Soldier] ~ Auto-Atk ~ 
 120030 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120030 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120030 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120032 [Mechanerk's Soldier] ~ Auto-Atk ~ 1940
 120034 [Mechanerk's Soldier] ~ Auto-Atk ~ 1985
 120036 [Mechanerk's Soldier] ~ Auto-Atk ~ 1835
 120038 [Mechanerk's Soldier] ~ Auto-Atk ~ 1714
 120040 [Mechanerk's Soldier] ~ Auto-Atk ~ 1929
 120042 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120042 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120042 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120044 [Mechanerk's Soldier] ~ Auto-Atk ~ 1605
 120046 [Mechanerk's Soldier] ~ Auto-Atk ~ 1987
 120049 [Mechanerk's Soldier] ~ Auto-Atk ~ 1960
 120051 [Mechanerk's Soldier] ~ Auto-Atk ~ 1603
 120053 [Mechanerk's Soldier] ~ Auto-Atk ~ 1657
 120055 [Mechanerk's Soldier] ~ Auto-Atk ~ 1904
 120056 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120102 [Mechanerk's Soldier] ~ Auto-Atk ~ 1783
 120104 [Mechanerk's Soldier] ~ Auto-Atk ~ 1826
 120106 [Mechanerk's Soldier] ~ Auto-Atk ~ 1862
 120108 [Mechanerk's Soldier] ~ Auto-Atk ~ 1724
 120110 [Mechanerk's Soldier] ~ Auto-Atk ~ 2550
 120112 [Machine Soldier] ~ Auto-Atk ~ 1806
 120114 [Machine Soldier] ~ Auto-Atk ~ 1683
 120116 [Machine Soldier] ~ Auto-Atk ~ 1983
 120118 [Machine Soldier] ~ Auto-Atk ~ 1918
 120120 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 120122 [Machine Soldier] ~ Auto-Atk ~ 1604
 120124 [Machine Soldier] ~ Auto-Atk ~ 1660
 120126 [Machine Soldier] ~ Auto-Atk ~ 1989
 120128 [Machine Soldier] ~ Auto-Atk ~ 2844
 120134 [Mechanerk's Soldier] ~ Auto-Atk ~ 1883
 120135 [Mechanerk's Soldier] ~ Auto-Atk ~ 1684
 120137 [Mechanerk's Soldier] ~ Auto-Atk ~ 1859
 120141 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120141 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120150 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 120202 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 120202 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120202 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120212 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 120220 [Machine Soldier] ~ Auto-Atk ~ 1632
 120222 [Machine Soldier] ~ Auto-Atk ~ 1737
 120224 [Machine Soldier] ~ Auto-Atk ~ 1880
 120226 [Machine Soldier] ~ Auto-Atk ~ 1766
 120227 [Machine Soldier] ~ Thunder ~ 6500 (CRIT)
 120227 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120227 [Mechanerk's Gunner] ~ Thunder ~ 6500 (CRIT)
 120227 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120229 [Machine Soldier] ~ Auto-Atk ~ 1709
 120231 [Machine Soldier] ~ Auto-Atk ~ 1780
 120233 [Machine Soldier] ~ Auto-Atk ~ 1757
 120235 [Machine Soldier] ~ Auto-Atk ~ 2446
 120236 [Machine Soldier] ~ Snow Storm ~ 7500
 120238 [Machine Soldier] ~ Auto-Atk ~ 1663
 120240 [Machine Soldier] ~ Auto-Atk ~ 1799
 120243 [Machine Soldier] ~ Auto-Atk ~ 1943
 120244 [Machine Soldier] ~ Auto-Atk ~ 1847
 120255 [Mechanerk's Soldier] ~ Auto-Atk ~ 1733
 120257 [Mechanerk's Soldier] ~ Auto-Atk ~ 1643
 120259 [Mechanerk's Soldier] ~ Auto-Atk ~ 2470
 120301 [Mechanerk's Soldier] ~ Auto-Atk ~ 1922
 120303 [Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
 120305 [Mechanerk's Soldier] ~ Auto-Atk ~ 1920
 120307 [Mechanerk's Soldier] ~ Auto-Atk ~ 1867
 120309 [Mechanerk's Soldier] ~ Auto-Atk ~ 1724
 1203 [Mechanerk's Soldier] ~ Auto-Atk ~ 1627
 120312 [Mechanerk's Soldier] ~ Snow Storm ~ 7500
 121033 [Factory Guardian] ~ Auto-Atk ~ 1919
 121035 [Factory Guardian] ~ Auto-Atk ~ 1605
 121037 [Factory Guardian] ~ Auto-Atk ~ 2400
 121039 [Factory Guardian] ~ Auto-Atk ~ 1893
 121041 [Factory Guardian] ~ Thunder ~ 6500 (CRIT)
 121043 [Factory Keeper] ~ Auto-Atk ~ 1842
[Factory Keeper] ~ Auto-Atk ~ 1961
[Factory Keeper] ~ Auto-Atk ~ 1698
[Factory Keeper] ~ Auto-Atk ~ 1888
[Factory Keeper] ~ Thunder ~ 6500 (CRIT)
[Factory Keeper] ~ Thunder ~ 6500 (CRIT)
[Factory Keeper] ~ Thunder ~ 6500 (CRIT)
[Factory Keeper] ~ Thunder ~ 6500 (CRIT)
[Factory Keeper] ~ Auto-Atk ~ 2728
[Factory Keeper] ~ Auto-Atk ~ 1716
[Factory Keeper] ~ Auto-Atk ~ 1935
[Factory Keeper] ~ Auto-Atk ~ 1632
[Factory Keeper] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1933
[Mechanerk's Creature] ~ Auto-Atk ~ 1936
[Mechanerk's Creature] ~ Auto-Atk ~ 1814
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1861
[Mechanerk's Creature] ~ Auto-Atk ~ 1662
[Mechanerk's Creature] ~ Auto-Atk ~ 1646
[Mechanerk's Creature] ~ Auto-Atk ~ 2831
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1789
[Mechanerk's Creature] ~ Auto-Atk ~ 1758
[Mechanerk's Creature] ~ Auto-Atk ~ 1810
[Mechanerk's Creature] ~ Auto-Atk ~ 1805
[Mechanerk's Creature] ~ Auto-Atk ~ 1655
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1605
[Mechanerk's Creature] ~ Auto-Atk ~ 1689
[Mechanerk's Creature] ~ Auto-Atk ~ 1871
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1840
[Mechanerk's Creature] ~ Auto-Atk ~ 1739
[Mechanerk's Creature] ~ Auto-Atk ~ 1921
[Mechanerk's Creature] ~ Auto-Atk ~ 1854
[Mechanerk's Creature] ~ Auto-Atk ~ 1683
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1602
[Mechanerk's Creature] ~ Auto-Atk ~ 2895
[Mechanerk's Creature] ~ Auto-Atk ~ 2401
[Mechanerk's Creature] ~ Auto-Atk ~ 1862
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1969
[Mechanerk's Creature] ~ Auto-Atk ~ 1892
[Mechanerk's Creature] ~ Auto-Atk ~ 1897
[Mechanerk's Creature] ~ Auto-Atk ~ 1959
[Mechanerk's Creature] ~ Auto-Atk ~ 1769
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1696
[Mechanerk's Creature] ~ Auto-Atk ~ 2852
[Mechanerk's Creature] ~ Auto-Atk ~ 16
[Mechanerk's Creature] ~ Auto-Atk ~ 1985
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1717
[Mechanerk's Creature] ~ Auto-Atk ~ 1639
[Mechanerk's Creature] ~ Auto-Atk ~ 1746
[Mechanerk's Creature] ~ Auto-Atk ~ 1843
[Mechanerk's Creature] ~ Auto-Atk ~ 1866
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1630
[Mechanerk's Creature] ~ Auto-Atk ~ 2654
[Mechanerk's Creature] ~ Auto-Atk ~ 1764
[Mechanerk's Creature] ~ Auto-Atk ~ 1607
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1617
[Mechanerk's Creature] ~ Auto-Atk ~ 1705
[Mechanerk's Creature] ~ Auto-Atk ~ 1916
[Mechanerk's Creature] ~ Auto-Atk ~ 1834
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1694
[Mechanerk's Creature] ~ Auto-Atk ~ 1693
[Mechanerk's Creature] ~ Auto-Atk ~ 1985
[Mechanerk's Creature] ~ Auto-Atk ~ 1660
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1758
[Mechanerk's Creature] ~ Auto-Atk ~ 1890
[Mechanerk's Creature] ~ Auto-Atk ~ 1810
[Mechanerk's Creature] ~ Auto-Atk ~ 1766
[Mechanerk's Creature] ~ Auto-Atk ~ 1720
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Ranged Golem] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1891
[Mechanerk's Creature] ~ Auto-Atk ~ 2970
[Mechanerk's Creature] ~ Auto-Atk ~ 1765
[Mechanerk's Creature] ~ Auto-Atk ~ 1790
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 1930
[Mechanerk's Creature] ~ Auto-Atk ~ 1919
[Mechanerk's Creature] ~ Auto-Atk ~ 1722
[Mechanerk's Creature] ~ Auto-Atk ~ 1620
[Mechanerk's Creature] ~ Auto-Atk ~ 1819
[Mechanerk's Creature] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Soldier] ~ Thunder ~ 6500 (CRIT)
[Mechanerk's Creature] ~ Auto-Atk ~ 1983
[Mechanerk's Creature] ~ Auto-Atk ~ 1640
[Mechanerk's Creature] ~ Auto-Atk ~ 1879
[Mechanerk's Creature] ~ Auto-Atk ~ 1908
[Mechanerk's Creature] ~ Snow Storm ~ 7500
[Mechanerk's Creature] ~ Auto-Atk ~ 2633
[Mechanerk's Creature] ~ Auto-Atk ~ 2461
[Mechanerk's Creature] ~ Auto-Atk ~ 2416
[Mechanerk's Creature] ~ Auto-Atk ~ 1960
[Mechanerk's Soldier] ~ Auto-Atk ~ 1712
[Ranged Golem] ~ Auto-Atk ~ 1913
[Mechanerk's Soldier] ~ Auto-Atk ~ 1643
[Ranged Golem] ~ Auto-Atk ~ 1725
[Ranged Golem] ~ Auto-Atk ~ 1703
[Mechanerk] ~ Auto-Atk ~ 1969
[Mechanerk] ~ Thunder ~ 6500 (CRIT)
[Ranged Golem] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Melee Golem] ~ Thunder ~ 6500 (CRIT)
[Ranged Golem] ~ Thunder ~ 6500 (CRIT)
[Mechanerk] ~ Auto-Atk ~ 1926
[Mechanerk] ~ Auto-Atk ~ 1616
[Mechanerk] ~ Auto-Atk ~ 1807
[Mechanerk] ~ Auto-Atk ~ 1949
[Mechanerk] ~ Snow Storm ~ 7500
[Mechanerk] ~ Auto-Atk ~ 1940
[Mechanerk] ~ Auto-Atk ~ 1701
[Mechanerk] ~ Auto-Atk ~ 1665
[Mechanerk] ~ Auto-Atk ~ 1959
[Mechanerk] ~ Auto-Atk ~ 1831
[Mechanerk] ~ Auto-Atk ~ 1921
[Mechanerk] ~ Auto-Atk ~ 2703
[Mechanerk] ~ Auto-Atk ~ 1815
[Mechanerk] ~ Auto-Atk ~ 1870
[Mechanerk] ~ Auto-Atk ~ 1846
[Mechanerk] ~ Auto-Atk ~ 2452
[Mechanerk] ~ Auto-Atk ~ 1913
[Mechanerk] ~ Auto-Atk ~ 1846
[Mechanerk] ~ Auto-Atk ~ 1926
[Mechanerk] ~ Auto-Atk ~ 1765
[Mechanerk] ~ Auto-Atk ~ 1833
[Mechanerk] ~ Auto-Atk ~ 2650
[Mechanerk] ~ Auto-Atk ~ 2970
[Mechanerk] ~ Auto-Atk ~ 1966
EU Thor - Gameforge | NA - Danaria

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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by amad » Mon Nov 20, 2017 1:40 pm

Anyone tested the drop of holy upgrade serum from rank A?

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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by cooco » Mon Nov 20, 2017 3:41 pm

Nope

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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by amad » Wed Nov 22, 2017 2:58 pm

Btw where i have to put the code?

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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by smaion40 » Thu Nov 23, 2017 12:23 am

Hello guys, I'm sorry for the late response, I was pretty sick recently and got no time to work on anything.
LordSnack wrote:
Mon Nov 20, 2017 11:41 am
Hey Guys,

Here is a better and working Version EU only:

Code: Select all

function OnLoad()
	Timer0 = Time();
	Timer1 = Time();
	Timer2 = Time();
	Timer3 = Time();
	Timer4 = Time();
	Timer5 = Time();
	Timer6 = Time();
	Timer7 = Time();
	Timer8 = Time();
	Timer9 = Time();
	Timer10 = Time();
	Timer11 = Time();
	Player:SetMove(379.94, 280.57, 198.21);
	Write( "Moving to teleport")
end

	
function OnRun()
	
	--Main Routine: Attack, Select, Loot
	if Time() > ( Timer3 + 5000 ) then
		PlayerInput:Console("/select Mechanerk's Creature"); -- Name changed cuz EU Name was wrong.
		PlayerInput:Console("/skill Infernal Rift");
		--PlayerInput:Console("/Skill Loot")		-- isnt loot cuz boss has no drop.
		Timer3 = Time();
	end
	
	-- Routine for AoE skill
	if Time() > ( Timer10 + 15000 ) then
		PlayerInput:Console("/skill Horror Shackles");
		Timer10 = Time();		
	end
		
	--Teleport Routine 
	if Time() > ( Timer1 + 10000 ) then
		PlayerInput:Console( "/select Dimension Gate to the Weapons Factory");
		PlayerInput:Console("/Attack")
		Timer1 = Time();
	end
	
	--Moving To 1st Boss Routine after 16 mins
	if Time() > ( Timer2 + 960000 ) then
		Player:SetMove(206.46, 258.84, 191.78); --First Boss 24m Range - Changed cuz 2. Boss AoEs kill myself.
		Timer2 = Time();
		Write( "Re-positioning for 1st boss")
	end

	--BUG, Sometimes 2nd boss is not targeted because its too far, this part will fix that	
	--Moving To 2st Boss Routine after: Not sure when.
	--if Time() > ( Timer11 + ????? ) then
	--Player:SetMove(172.71 258.92 191.87); --2nd Boss 24m Range
	--	Timer11 = Time();
	--	Write( "Re-positioning for 2st boss")
	--end
	
	
	--Forced healing 1
	if Time() > ( Timer7 + 1027000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer7 = Time();
		Write( "Health restored 1")
	end
	
	--Forced healing 2
	if Time() > ( Timer8 + 1140000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer8 = Time();
		Write( "Health restored 2")
	end
	
		--Forced healing 2
	if Time() > ( Timer8 + 1253000 ) then
	    PlayerInput:Console("/skill Mantle of Darkness");
		Timer8 = Time();
		Write( "Health restored 3")
	end
	
		--Killing exp beads after 22 mins
	if Time() > ( Timer4 + 1320000 ) then --Instance must be completed by this time >41min
		Player:SetMove(161.39, 261.83, 192.08); --Center of Exp Beads
		Timer4 = Time();
		Write( "We killed exp beads")		
	end
	
	
	--Moving to quest box and looting.
	if Time() > ( Timer5 + 1440000 ) then  --Executing 1 min after exp is taken
		
		Player:SetMove(140.69, 267.05, 191.87); --Quest Item Location	
			for i=1, 2 
			do
			PlayerInput:Console("/Select Mechanerk's Chest")
			PlayerInput:Console("/Skill Loot")
			i=i+1;
		end	
		Timer5 = Time();	
		Write( "Quest box looted")					
	end
	
	--Leaving the instance 1 min after looting quest box (Optional, be careful)
		if Time() > ( Timer6 + 1500000 ) then  
	Timer6 = Time();
		for i=1, 2 
			do
			PlayerInput:Console("/Select Atreia Corridor")
			PlayerInput:Console("/Attack")
			i=i+1;
		end		
	Write( "Leaving instance")
	end
		
end

--Extra Functions, not used yet.
--[[
function Attack( Entity, Range, Stunned )

	if Helper:CheckAvailable( "Infernal Rift" ) then
			Helper:CheckExecute( "Infernal Rift" );
			return false;
	end		
	if Helper:CheckAvailable( "Horror Shackles" ) then
			Helper:CheckExecute( "Horror Shackles" );
			return false;	
			
	end

end

function Force() 

		--Using healing if needed.
		if (Player:GetHealthMaximum() - Player:GetHealthCurrent()) >= 20000 and Helper:CheckAvailable( "Mantle of Darkness" ) then
			Helper:CheckExecute( "Mantle of Darkness" );
			return false;
		end

end
--]]
Thank you for the update on EU version and the information :).
amad wrote:
Mon Nov 20, 2017 1:40 pm
Anyone tested the drop of holy upgrade serum from rank A?

Yes, I tested it before, drop rates are around 10% for High class bag "Rank A"

amad wrote:
Wed Nov 22, 2017 2:58 pm
Btw where i have to put the code?
You need to create a text file with the code and rename it to .lua, then paste it inside the Scripting folder, you might right click the script bar and press Reload in order to make it appear on the list.

I'll update NA version as well, with some more accurate timers to have more stability overall. Any feedback will be apreciated :).

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Re: Luna weekly Rank A - [BETA Version] Updated: 29/10/2017

Post by smaion40 » Thu Nov 23, 2017 2:07 am

Update:
* Early combat added, improved times and Rank A probabilities.
* Reduced time between AoE uses.
* Reduced times to exp / quest loot / leaving instance routines.
* EU monster names / quest box updated, I tested it myself and got Rank A.

This is still a beta version, it does the job but it needs to be improved. I'll be testing new ideas and post it on this thread.

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Re: Luna weekly Rank A - [BETA Version] Updated: 22/11/2017

Post by LordSnack » Thu Nov 23, 2017 9:12 am

thanks for Update :3 and yes its was funny to test and Update a little bit this Script :3
EU Thor - Gameforge | NA - Danaria

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Re: Luna weekly Rank A - [BETA Version] Updated: 22/11/2017

Post by Diavolakos » Thu Nov 30, 2017 2:35 pm

I run luna weekly and I am not sure what was supposed to happen, my char was sitting in the starting area doing the aoe, until the rift happened, which was selected and was teleported to the final boss, he then stayed there doing an aoe only away from everyone, he didn't try to select any bosses or something. I stopped it there, I shouldn't, because then I realized you put a timer on when to start attacking the boss and this is not the best way because you lose time.

Here is my mega suggestion. And I am not 100% sure which of these is implementable because although I am a programmer, I am not familiar with lua. But I will put examples from code that is already in other scripts and is understandable.

~~~~~~~~~~~~~

For healing you do not need to spam the healing every specific amount of time, just keep it for when it is needed this should work:

Code: Select all

-- Cloak of darkness = Healing when HP falls below 35%
if Helper:CheckAvailable( "Cloak of Darkness" ) and Player:GetHealth() < 35 then
	Helper:CheckExecute( "Cloak of Darkness" );
	return false;
end
I assume the skill is viewable by AS as every skill, in this case PlayerInput:Console("/skill Cloak of Darkness"); could be implemented instead

~~~~~~~~~~~~

I didn't see anywhere where the first two skills are used

I'll use the example of Hellish Fissure (I do not remember the names of the first two skills at the moment).

Check whether it is available so you do not need a timer on how often to use it. If you use a timer to spam skills then by a lag spike your char might not do the skill when the AS tried to execute it and then he will have to wait till the timer is ready again, while the skill is still ready to be used because it wasn't used at all. And we won't get a system message "you do not have a target for this skill"

Code: Select all

-- Use an offensive skill
if Helper:CheckAvailable( "Hellish Fissure") and Entity:GetHealth() > 0 then
	Helper:CheckExecute( "Hellish Fissure" );
	return false;
end
Use the non target aoe skill, no entity health here, this is not code, I'll write a non working example here to understand:

Code: Select all

if Helper:CheckAvailable( "Terror's Restraint") and AreWeInFinalBossArea == true then
	Helper:CheckExecute( "Terror's Restraint" );
	return false;
end
In the above statement a non targeted aoe skill can be used only when we are in the correct area, after we turn a variable to true. Before that it is not necessary to spam it while we afk.

~~~~~~~~~~~~~~~~~~~

How do we know when to attack the boss without losing a single second, here is a suggestion:

1) Since you already cleverly made it spam the "/select War Factory Rift" at some point it will use it and the character will be teleported to the area of the bosses.
Two ways to know we are going to final boss:

1) We can use the GetPosition() command which I honestly don't know how it is implemented with parameters etc, and what it returns and how it returns it. I simply found this command int he pdf file and is it only mentioned, no examples given.

Teleport to the boss area via the Rift, manually see the x,y,z position because we need to use it to check if we are there

if Helper:GetPosition() == x,y,z then
This way the exact moment the character uses the rift and gets teleported, THAT exact moment we can proceed to the code that attacks the boss and save every single second we can.

2) Second way is to check when we have a specific target:
a. by spamming /select War Factory Rift, at some point we will have it as a selection, when we have it as a selection it means we are about to enter the boss area, this would need a delay timer of course because when we select the rift we are still not teleported yet, so lets not use this method, lets keep it simple
b. by spamming these two lines from the very beginning of the rift:
PlayerInput:Console("/select Mechaturerk Machine Monster");
PlayerInput:Console("/select Mechaturerk");

we will catch any of the two bosses the moment we are ported from the War Factory Rift to the boss area. Once our target is either of these mobs we should turn a custom variable to true and start the next code where we proceed to attack the boss.

~~~~~~~~~

Position in the boss area: I am not sure what happens in the boss room, I stopped the script to my bad because I thought it would do nothing. But since I am making these suggestions let me write this too.

Since we want to avoid the ground explosionfrom the second boss and any potential melee mobs that might attack us, we can enable no gravity by Player:SetNoGravity(true); and move upwards a few meters above the ground, I think about 7m above is safe and also melee mobs cannot attack you and you won't get teleported back since 7m is not too far high (I think 10m is the breaking point). We could make the upwards movement into smaller sections, maybe a 7m instant port upwards does make problems.

In case the golden or blue bombs spawn they will simply sit beneath you doing nothing, I have already done this manually when I do weekly normally without a script.


~~~~~~~~~~~~~~~~~

Attacks: the problem with attacks is that the pulling skill from the final boss could pull us down to the ground if we are too close, so the first skill (single target) and second skill (targeted aoe) might not be used in the 2nd boss only.

to do that we can simply have a variable that uses a skill only when the 1st boss is selected, but not when the 2nd is. In the second boss we could only use hellish fire that has more range.

The non target aoe skill is useless in my opinion if we are in mid air with no gravity.

I manually did use gravity and I did spam all skills and the final boss never pulled me, the maximum distance for the usage of the skills need to be used with the command Player:SetPosition and use a numerical way of calculating the distance by Entity:GetPosition() and make sure our distance is maximized for skill usage as far as possible.

Another thing we can do in case we are pulled down: we can always make a check if we are in the correct x,y,z position based on the boss we have selected with a simple if Helper:GetPosition(). If we are not in the right spot due to a pull skill, then we run back to the spot in the ground and re-elevate 7m above to take the same position.

~~~~~~~~~~~~~~

I hope I helped, I wish I knew the commands for all this. You see the problem is the commands are mentioned in the pdf file, but that is it, they are mentioned. I do not know how to implement a command that isn't already used in a script so I can take an example of it.
I play on NA Server Siel

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Re: Luna weekly Rank A - [BETA Version] Updated: 22/11/2017

Post by smaion40 » Thu Nov 30, 2017 8:26 pm

Wow, thank you a lot for your suggestions Diavolakos :)

I'll explain what the script does exactly:

1)It has 3 main routines, which has short timers, they spam every 5 secs (Select patrol monster after gate, Select First boss, Select Second Boss, Use skill Hellish fissure, Use skill loot for quest box), 10 seconds (Select War Factory Rift and Attack so it uses it after selection), 12 seconds (Use skill AoE Terror's Restraint).

2)So, the portal to boss room appears after instance timer reaches 48minutes, its hard to tell because sometimes it spawns early 48minutes, some other times its 47minutes, or even 46:50, this is random and depends on how fast NPC clear all the monsters in the instance, this is my struggle because I'm always assuming it appears at 47:00, if it appears at 48 minutes then that whole minute is lost.

3)After using the War Factory Rift it teleports and inmediately selects Siege Factory Watcher and kills it with Hellish Fissure because its being spammed every 5 seconds.

4)Here our character will stand for a few seconds until the first timer (15 minutes) ends. It will use Player:SetMove with a coordinate to get in range of the first boss Mechaturerk Machine Monster, after being in range it will automatically select it and attack it with Hellish Fissure, our powerfull 25m range skill.

5)After a while it will kill 1st boss and second one will appear, our spam routine will also select the second boss and attack it until its dead (at this point I forced healing with Cloak of Darkness every 1:20 minutes, because we receive some damage).

6)At this moment 47 minutes has been passed, and 3 routines will start every 30 seconds, first it moves to the center of experience beads and kills it because we are spamming AoE every 12 seconds, then it moves to the quest box and selects it, attack is being spammed every 10seconds so it opens, and loot is also spammed every 5 seconds so it loots it as well, and the last is to select and use the portal to get out of the instance Corridor to Atreia.
Diavolakos wrote:
Thu Nov 30, 2017 2:35 pm

For healing you do not need to spam the healing every specific amount of time, just keep it for when it is needed this should work:

Code: Select all

-- Cloak of darkness = Healing when HP falls below 35%
if Helper:CheckAvailable( "Cloak of Darkness" ) and Player:GetHealth() < 35 then
	Helper:CheckExecute( "Cloak of Darkness" );
	return false;
end
I assume the skill is viewable by AS as every skill, in this case PlayerInput:Console("/skill Cloak of Darkness"); could be implemented instead
Regarding the healing and skill functions.

I tried to implement it this way, which is similar to your recomendation:

Code: Select all

function Force()
--Using healing if needed.
		if (Player:GetHealthMaximum() - Player:GetHealthCurrent()) >= 20000 and 
                        Helper:CheckAvailable( "Cloak of Darkness" ) then
			Helper:CheckExecute( "Cloak of Darkness" );
			return false;
		end
end		
But for some reason it was not working, that's why I decided to use timers and force the skill several times.
Diavolakos wrote:
Thu Nov 30, 2017 2:35 pm

Code: Select all

-- Use an offensive skill
if Helper:CheckAvailable( "Hellish Fissure") and Entity:GetHealth() > 0 then
	Helper:CheckExecute( "Hellish Fissure" );
	return false;
end
Use the non target aoe skill, no entity health here, this is not code, I'll write a non working example here to understand:

Code: Select all

if Helper:CheckAvailable( "Terror's Restraint") and AreWeInFinalBossArea == true then
	Helper:CheckExecute( "Terror's Restraint" );
	return false;
end
I also used this ones for attack skills that are being spammed right now:

Code: Select all

	
function Attack( Entity, Range, Stunned )
	
	if Helper:CheckAvailable( "Hellish Fissure" ) then
			Helper:CheckExecute( "Hellish Fissure" );
			return false;
	end		
	if Helper:CheckAvailable( "Terror's Restraint" ) then
			Helper:CheckExecute( "Terror's Restraint" );
			return false;	
			
	end
end	
I placed the healing skill inside a function called Force(), and attack skills inside function Attack( Entity, Range, Stunned ), where can I place them in order to be checked and executed all the time and not only once? :?:

About the last two suggestions (bombs and no gravity), there is a small bug on this area and that's why I never use skill 1 and 2, these have shorter range <20m.

Both first and second boss will use a skill to pull everything out to the center of the room, that's why we need to wait 5-10 seconds after combat vs NPC has started, so it doesnt pull us.

If you stay at 25m of the boss two things happens, you wont be pulled by the skill, and bombs will not target you, this is why using our 25m metter skill "Hellish Fissure" is so important. Using skills 1 and 2 and 3 + Hellish Fissure would be in fact faster DPS and therefore higher chances to get Rank A, but then you have to deal with bombs and their defusers and that makes the script pretty complicated.

For now I'll be testing these healing and attack routines, so I can add them and remove these spam timers.

I also believe a way to start combat with bosses earlier would be making a check on target, lets say, IF target is Siege Factory Watcher (First patrol we find after we use the teleport to boss room) or the monster it spawns after it dies (They look like omega patrols) THEN we wait 5-10 seconds and after that move to:

Code: Select all

Player:SetMove(191.99, 258.84, 191.87); --First Boss 24m Range
In that place you will be in range of the first boss and it will attack it with hellish fissure all the time, the rest of the script remains the same, starting after 47minutes (when the instance should be completed).

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Re: Luna weekly Rank A - [BETA Version] Updated: 22/11/2017

Post by Diavolakos » Fri Dec 01, 2017 1:55 am

Alright for when to start attacking the bosses we both said the same thing. To somehow when we use the rift port, something should notify the char that it is time to attack the boss.

I should have let it do its job to see the 25m range you say, the ground bombing is kinda random so you can't be sure you won't get hit as far as I know.

Being high in the air with no gravity will remove this problem, I play like this manually every time. you have already successfully used it in luna daily so it shouldn't be a problem.

Now for the attack skill you asked, I only took the commands from grinding script, whatever is inside the "function OnRun()" is simply being repeated.

You do not need to make a custom function for attack, you can simply throw the commands inside the OnRun() main function just like the grinding does.

~~~~~~~~~~~

Well here is a thing we could do about the healing problem, the problem is surely in these two commands:

if Helper:CheckAvailable( "Cloak of Darkness" ) and Player:GetHealth() < 35 then

If Player:GetHealth() doesn't work properly then there is nothing we can do to fix it, the only way we can hope to stay alive is to spam the healing skill every time it is ready for use, just like you did. The reason why this would not work is probably because our char is transformed so his HP is like a different thing. But I doubt this is not visible, we can make a test and check this if it works with the below code:

Code: Select all

if Player:GetHealth() >= 0 and Player:GetHealth() <= 100 then
     Write("I can see my HP");
     Delay = 1000;
else
     Write("NOPE");
     Delay = 1000;
end
The above checks if we are 0 or above HP and 100 or below HP (which is obviously all HP range from 0 to 100), and if it writes "I can see my HP" then it means the commands work, if we see "NOPE" written then these commands do not work.

As I said if these commands do not work then there is no way for us to see how much HP we have, hence your healing way is the only way -> with a timer.

###

Now if the above command works I guess the problem is with this command Helper:CheckAvailable( "Cloak of Darkness" ). In this case we are lucky we can still implement a smart healing thing.

We can have something like this code:

Code: Select all

-- Cloak of darkness = Healing when HP falls below 35%
if Player:GetHealth() < 35 and (Time() >= TimerForHealingIsOK + 102000) then
	Helper:CheckExecute( "Cloak of Darkness" );
	return false;
end
So in the above code, the only thing I add to your timer interval is the GetHealth()<35. If the time interval passes it won't be executed until the HP is low and the healing is needed.
I play on NA Server Siel

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