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Re: Death Paths Jimmys Grinder Framework

Posted: Sun Mar 12, 2017 10:32 am
by bionuttt
nucular wrote:
Sun Mar 12, 2017 9:53 am
Well maybe another point.
You have to start your bot at the "Start" Location not on the death waypoint.
Atfer your char has died he will just move correctly the death waypoint.

Edit: Ok i saw your painting xD.

Like i said.
You have to start the bot at the "Start Location".
Just add a few mobs while the bot is active, he will die and then you see he will run correctly.
nop , its still not working and ress still dont work , i go to start point and when i die , he dont ress , and if i press res to obelisk he go same like an mongol. not o right waypoint

Re: Death Paths Jimmys Grinder Framework

Posted: Sun Mar 12, 2017 11:06 am
by nucular
Make sure you got in OfficialGrinderFramework/Settings.lua

Code: Select all

		-- Indicdates whether or not resurrecting and quitting is allowed.
		self.AllowRessurectQuit = true;
set to true

It works for me so don't know.

Re: Death Paths Jimmys Grinder Framework

Posted: Sun Mar 12, 2017 11:18 am
by bionuttt
nucular wrote:
Sun Mar 12, 2017 11:06 am
Make sure you got in OfficialGrinderFramework/Settings.lua

Code: Select all

		-- Indicdates whether or not resurrecting and quitting is allowed.
		self.AllowRessurectQuit = true;
set to true

It works for me so don't know.
thx now its work , i did that change but i settings for jimis framework , not in official , now is work , thx res+waypoint work now.

Re: Death Paths Jimmys Grinder Framework

Posted: Sun Mar 12, 2017 11:58 am
by FarAwaY
Thanks nucular 8-) I am still missing the Thanks Button ;D

Re: Death Paths Jimmys Grinder Framework

Posted: Sun Mar 12, 2017 2:47 pm
by notteccy
nucular wrote:
Sun Mar 12, 2017 11:06 am
Make sure you got in OfficialGrinderFramework/Settings.lua

Code: Select all

		-- Indicdates whether or not resurrecting and quitting is allowed.
		self.AllowRessurectQuit = true;
set to true

It works for me so don't know.
Yea thats what i needed thanks a lot nucular great job much appreciated ;)
happy you got your mongol fixed too Bion :P

Re: Death Paths Jimmys Grinder Framework

Posted: Mon Mar 13, 2017 10:54 am
by Rorret
works awesome
thank you very much

edit: just discovered a tiny problem. if the bot gets killed on the death path it doesnt start the routine all over but tries to continue from where it has been killed even if that means running against walls.
Any way to fix that?

Re: Death Paths Jimmys Grinder Framework

Posted: Mon Mar 13, 2017 2:44 pm
by bionuttt
Rorret wrote:
Mon Mar 13, 2017 10:54 am
works awesome
thank you very much

edit: just discovered a tiny problem. if the bot gets killed on the death path it doesnt start the routine all over but tries to continue from where it has been killed even if that means running against walls.
Any way to fix that?
Yeah same to me , if get killed on death waypoint , after he ress to obelisk he is run like an mongol , dont respect de route

Re: Death Paths Jimmys Grinder Framework

Posted: Mon Mar 13, 2017 5:18 pm
by FarAwaY
Yeah Thanks Button :D Thank you nucular

Re: Death Paths Jimmys Grinder Framework

Posted: Tue Mar 14, 2017 5:24 pm
by metsez17
Thank you .

Re: Death Paths Jimmys Grinder Framework

Posted: Sun Apr 23, 2017 12:44 am
by mnwaxep
hi all.
At resurrection Bot presses the top resurrection button and teleports to the city and not to Kibilisk. Who have some problem?