AionScript Release 16.08.2017

robertgigant
Posts: 28
Joined: Sun Jul 09, 2017 11:07 pm
Has thanked: 16 times
Been thanked: 2 times

Re: AionScript Release 16.08.2017

Post by robertgigant » Thu Aug 17, 2017 7:47 pm

did not work
;)

User avatar
Diavolakos
Posts: 114
Joined: Thu Apr 20, 2017 5:05 am
Has thanked: 31 times
Been thanked: 13 times

Re: AionScript Release 16.08.2017

Post by Diavolakos » Thu Aug 17, 2017 9:10 pm

agonic wrote:
Thu Aug 17, 2017 11:12 am
unkn0wnus3r wrote:
Thu Aug 17, 2017 11:02 am
anyone else experiencing crashes while crafting bot is running?
had no problems with craftingbot before update.
The dialog with the npc seams to be the problem.
Sometimes it crashes as soon as script is started and npc dialog is opened, some times it takes a while but crashes like 5-10 min later also while dialog.
Bevore the update i had no problems at all rushing alchemie from 100-300 and now i dont get very far at all.
Same issue for me
My crafting bot crashes when the character goes to open the crafting table (I play in NA).

Al sorts of problems, it says the inventory is full when it is not, it says I do not have enough materials when I do, it says invalid starting position after like 1 hour of crafting correctly etc.

P.S. that file didn't work for me and I play in NA
I play on NA Server Siel

agonic
VIP
Posts: 159
Joined: Tue Jan 10, 2017 6:39 pm
Has thanked: 34 times
Been thanked: 112 times

Re: AionScript Release 16.08.2017

Post by agonic » Thu Aug 17, 2017 9:33 pm

My last sharing dll is for EU. Also, there is a bug not to run dialogs. I also wait for Nucular to fix.

Skaa
Posts: 27
Joined: Sun Apr 02, 2017 6:24 am
Has thanked: 1 time
Been thanked: 3 times

Re: AionScript Release 16.08.2017

Post by Skaa » Thu Aug 17, 2017 11:55 pm

kisk system look bugged. get sendlog all time after bot Die and want to respawn to kisk.


should i send anyone the sendlog error?

agonic
VIP
Posts: 159
Joined: Tue Jan 10, 2017 6:39 pm
Has thanked: 34 times
Been thanked: 112 times

Re: AionScript Release 16.08.2017

Post by agonic » Fri Aug 18, 2017 12:04 am

not need mate. it is related to dialogs. just wait for the nucular...

Skaa
Posts: 27
Joined: Sun Apr 02, 2017 6:24 am
Has thanked: 1 time
Been thanked: 3 times

Re: AionScript Release 16.08.2017

Post by Skaa » Fri Aug 18, 2017 4:04 pm

ok :evil:

cooco
VIP
Posts: 218
Joined: Fri Feb 17, 2017 2:01 am
Has thanked: 58 times
Been thanked: 85 times

Re: AionScript Release 16.08.2017

Post by cooco » Fri Aug 18, 2017 6:35 pm

If somebody have bin32 in date 09/08/2017 backup should be good.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest