[Alpha] AionInterface.dll Update 14.01.2018 (NA ONLY!) *Updated*

creatine
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Re: [Alpha] AionInterface.dll Update 14.01.2018 (NA ONLY!) *Updated*

Post by creatine » Tue Jan 16, 2018 1:23 pm

update on found bug:

1. most conditional/chain skills dont work on physical classes like sins, templars, rangers, etc... for example, the simplest skill for sin, Shadowfall doesnt trigger anymore for grinder framework. i tried the known bypass method, which is to drag skill into macro tab, then copy and paste into lua, also doesnt work... (regarding this, can someone teach us how to fix this, then i might be able to change it manually with each update) :)
2. remove shock doesnt work. might need to update skill.xml for aion NA for 5.8 version... idk...
3. grinder framework doesnt work on technist. it will say " [string "Technist.lua"]:22: attempt to index global 'Self' (a nil value) " and the script wont run of course...

will let you know if i found more bugs. thanks!

creatine
Posts: 120
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Re: [Alpha] AionInterface.dll Update 14.01.2018 (NA ONLY!) *Updated*

Post by creatine » Wed Jan 17, 2018 4:20 pm

umm... so.

today, january 18th maintenance. aion updated some files. aion interface needs updating again it seems. AS doesnt work again now haha

sorry for the trouble nucular. gomen....

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