Can AionScript read chat?

cooco
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Re: Can AionScript read chat?

Post by cooco » Sun Sep 17, 2017 3:51 pm

EU client crash?

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Re: Can AionScript read chat?

Post by cooco » Tue Sep 19, 2017 3:23 pm

nucular wrote:
Sat Sep 16, 2017 8:13 pm

Code: Select all

 Quest:GetProgressVar() == "103:30000"
What 103 and 30000 mean? Change for each quest?

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nucular
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Re: Can AionScript read chat?

Post by nucular » Tue Sep 19, 2017 5:15 pm

cooco wrote:
Tue Sep 19, 2017 3:23 pm
nucular wrote:
Sat Sep 16, 2017 8:13 pm

Code: Select all

 Quest:GetProgressVar() == "103:30000"
What 103 and 30000 mean? Change for each quest?
Well actually i didn't debug it so far.
But it displays the current state of the Quest.
Do not try to find out what it does mean, just think about it like an Hash which is unique for the current state of the quest.

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Re: Can AionScript read chat?

Post by cooco » Tue Sep 19, 2017 6:45 pm

nucular wrote:
Tue Sep 19, 2017 5:15 pm
cooco wrote:
Tue Sep 19, 2017 3:23 pm
nucular wrote:
Sat Sep 16, 2017 8:13 pm

Code: Select all

 Quest:GetProgressVar() == "103:30000"
What 103 and 30000 mean? Change for each quest?
Well actually i didn't debug it so far.
But it displays the current state of the Quest.
Do not try to find out what it does mean, just think about it like an Hash which is unique for the current state of the quest.
I ask this because with esterra daily i gather 20/20 item but quest status don't change. Quest status change only if i speack with NPC.

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nucular
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Re: Can AionScript read chat?

Post by nucular » Tue Sep 19, 2017 8:42 pm

cooco wrote:
Tue Sep 19, 2017 6:45 pm
nucular wrote:
Tue Sep 19, 2017 5:15 pm
cooco wrote:
Tue Sep 19, 2017 3:23 pm


What 103 and 30000 mean? Change for each quest?
Well actually i didn't debug it so far.
But it displays the current state of the Quest.
Do not try to find out what it does mean, just think about it like an Hash which is unique for the current state of the quest.
I ask this because with esterra daily i gather 20/20 item but quest status don't change. Quest status change only if i speack with NPC.
Tell me quest id and i will have a look.

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Re: Can AionScript read chat?

Post by cooco » Tue Sep 19, 2017 10:37 pm

nucular wrote:
Tue Sep 19, 2017 8:42 pm
cooco wrote:
Tue Sep 19, 2017 6:45 pm
nucular wrote:
Tue Sep 19, 2017 5:15 pm


Well actually i didn't debug it so far.
But it displays the current state of the Quest.
Do not try to find out what it does mean, just think about it like an Hash which is unique for the current state of the quest.
I ask this because with esterra daily i gather 20/20 item but quest status don't change. Quest status change only if i speack with NPC.
Tell me quest id and i will have a look.
like this http://aiondatabase.net/en/quest/15505/ (esterra elyos)

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nucular
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Re: Can AionScript read chat?

Post by nucular » Wed Sep 20, 2017 6:03 am

cooco wrote:
Tue Sep 19, 2017 10:37 pm
nucular wrote:
Tue Sep 19, 2017 8:42 pm
cooco wrote:
Tue Sep 19, 2017 6:45 pm


I ask this because with esterra daily i gather 20/20 item but quest status don't change. Quest status change only if i speack with NPC.
Tell me quest id and i will have a look.
like this http://aiondatabase.net/en/quest/15505/ (esterra elyos)
Looks like Quests with looting items are only updated if you turn it in to the npc.
You have to just check the inventory for the quest items.

local QItem = InventoryList:GetInventory("Trap ...");
if QItem ~= nil and QItem:GetAmount() == 12 then
...

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Re: Can AionScript read chat?

Post by cooco » Thu Sep 21, 2017 12:05 pm

Ok tnx.i will try this daily quest that ask to kill 20 object and ill report result to you

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