Open Items - for the few event ones you can't auto open!
Posted: Thu Feb 02, 2017 3:19 am
Code: Select all
--
-- Open Event Item
-- Author: 0x00 <0x00.ninja@gmail.com>
--
-- FOR USE ONLY WITH AIONSCRIPT 2.0 from Nyerk.xyz
-- Purpose:
-- Open all those [RANDOM ITEM NAME] event items
-- change this to the event item
inventory_item_name = "Kuporinerk's box containing Ceranium Medal Fragments";
-- change this to the cool down, in seconds
inventory_item_cool_down = 4;
timer = 0;
function OnLoad()
Write("Open Event Item - by 0x00");
end
function OnRun()
if timer >= Time() then
return true;
end
local Inventory = InventoryList[inventory_item_name];
if Inventory ~= nil then
if Inventory:GetCooldown() == 0 then
PlayerInput:Inventory( Inventory:GetName());
timer = Time() + (1000 * inventory_item_cool_down) + 50; -- add "cast time" of ~1s
return true;
end
end
end