AionScript Release 19.07.2017

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nucular
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AionScript Release 19.07.2017

Post by nucular » Wed Jul 19, 2017 6:54 pm

Changes:
  • Added Support for latest NA 5.6 Update
For existing Users the following files have been updated:
  • AionScript.exe
  • AionInterface.dll
  • Extension/Cheating2.dll
  • Setting/Skill.NA.xml
Attachments
AS.zip
(2.27 MiB) Downloaded 56 times

dlrjsajdi
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Re: AionScript Release 19.07.2017

Post by dlrjsajdi » Wed Jul 19, 2017 7:15 pm

Awesome, TY

creatine
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Re: AionScript Release 19.07.2017

Post by creatine » Wed Jul 19, 2017 7:51 pm

holy cow u dont waste any time. gratitude!

sergeas
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Re: AionScript Release 19.07.2017

Post by sergeas » Wed Jul 19, 2017 11:19 pm

ty great job !!!!

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letmehaxyo
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Re: AionScript Release 19.07.2017

Post by letmehaxyo » Thu Jul 20, 2017 12:55 am

thank you great job...

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sparq2528
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Re: AionScript Release 19.07.2017

Post by sparq2528 » Thu Jul 20, 2017 1:33 am

thank you this is great

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0x00
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Re: AionScript Release 19.07.2017

Post by 0x00 » Thu Jul 20, 2017 3:27 am

I REALLY REALLY hope to the Lord above you guys realize how MUCH work this initial was! Nuclear made an entire offsets list in 5 days...

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Re: AionScript Release 19.07.2017

Post by creatine » Fri Jul 21, 2017 1:45 pm

theres a bug tho. I notice autopot and autoscroll doesnt work anymore in both grinder and attack sequence

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nucular
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Re: AionScript Release 19.07.2017

Post by nucular » Fri Jul 21, 2017 5:52 pm

creatine wrote:
Fri Jul 21, 2017 1:45 pm
theres a bug tho. I notice autopot and autoscroll doesnt work anymore in both grinder and attack sequence
Hi, is fixed.
See newest release:

Code: Select all

	local PlayerState = Player:GetState();
	if Helper:CheckAvailableInventory("[Event] Greater Courage Scroll") and PlayerState:GetState( Helper:CheckName( "Attack Speed Increase" )) == nil then
		PlayerInput:Inventory( "[Event] Greater Courage Scroll" );
		return false;
	end

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