No Animation / Run Speed Detection

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nucular
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No Animation / Run Speed Detection

Post by nucular » Thu Aug 03, 2017 10:38 am

An tool called Ai DPS Meter is now available again which checks your Animation Run Speed.

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Animation mode was enabled. Animation Mode is unavailable for characters below level 72.
This means you can get banned now again for using Attack Speed / Run Speed Increase.

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Re: No Animation / Run Speed Detection

Post by 0x00 » Tue Aug 08, 2017 1:25 am

I will try a few workaround methods that worked last time.

I hid the Player:SetAttackSpeed in the OnFrame() part of the script, aiDPSmeter only read the OnRun() tag

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Re: No Animation / Run Speed Detection

Post by agonic » Tue Aug 08, 2017 2:46 pm

WTF :DDD

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Re: No Animation / Run Speed Detection

Post by creatine » Tue Aug 08, 2017 3:44 pm

so far its been confirmed to work on GF because apparently, GF works together with developer of aidps meter to detect no animation.

no confirmation yet on NA tho, altho im quite sure it will work anytime soon.

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Re: No Animation / Run Speed Detection

Post by agonic » Tue Aug 08, 2017 6:46 pm

OK they can detect noanim. But, our main aim to use this tool is its versality. Not for only noanim. So, I think it is not important whether they detect or not.

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Re: No Animation / Run Speed Detection

Post by buzz » Sun Aug 13, 2017 9:34 pm

Does no amim still detected after 5.6 eu update?
now it say

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    Test Animation mode was enabled. Test is finished.

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Re: No Animation / Run Speed Detection

Post by LordSnack » Tue Aug 15, 2017 12:50 pm

NoAni Work on EU GF 5.6
EU Thor - Gameforge | NA - Danaria

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