Collection of Functions()

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0x00
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Collection of Functions()

Post by 0x00 » Thu Jan 12, 2017 9:43 pm

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if Player:GetState():GetState( 3481 ) == nil and Helper:CheckAvailable( "Apply Deadly Poison" ) then
				
				elseif Range <= 10 and Helper:CheckAvailable( "Flurry" ) then
				Helper:CheckExecute( "Flurry" );
end
The above code is a check for poison buff and some attack inc. Ideally your char should start buffing within 10meters maybe!

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