I started working on crafting in a char and I found the following problem:
I put the necessary items in the inventory.
I start OfficialCrafting.lua
The char selects the NPC and takes the work order
The char completes the work order
The char deliver the complete work order to the NPC.
But, He doesn't continue ... that is, he doesn't take the next work order again.
To take the next work order again, I have to click on the crafting table ...
Any idea how to fix it ?
How can I do in order to to make a continue cycle of taking and delivering work orders until the char run out of materials, without having to click on the crafting table?
Question about crafting problem
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Re: Question about crafting problem
Code: Select all
--if Player:GetTargetID() == 0 then
-- PlayerInput:Escape()
--end
Re: Question about crafting problem
Thanks !!! It's workingpawelgbw wrote: ↑Tue Aug 22, 2017 2:45 pmDeselect this codeCode: Select all
--if Player:GetTargetID() == 0 then -- PlayerInput:Escape() --end

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Re: Question about crafting problem
I will remove this code soon.pawelgbw wrote: ↑Tue Aug 22, 2017 2:45 pmDeselect this codeCode: Select all
--if Player:GetTargetID() == 0 then -- PlayerInput:Escape() --end
I added this half an year ago to bypass an Bug inside Aion.
But i made an bypass since then inside AionScript itself.
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