Search found 43 matches

by bionuttt
Mon May 01, 2017 1:27 pm
Forum: General Discussion
Topic: lua for scrolls
Replies: 0
Views: 78

lua for scrolls

hello waht function and what code i need to use for scrolls ? like auto pet scrolls
by bionuttt
Mon Mar 13, 2017 2:44 pm
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

works awesome thank you very much edit: just discovered a tiny problem. if the bot gets killed on the death path it doesnt start the routine all over but tries to continue from where it has been killed even if that means running against walls. Any way to fix that? Yeah same to me , if get killed on...
by bionuttt
Sun Mar 12, 2017 11:18 am
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

Make sure you got in OfficialGrinderFramework/Settings.lua -- Indicdates whether or not resurrecting and quitting is allowed. self.AllowRessurectQuit = true; set to true It works for me so don't know. thx now its work , i did that change but i settings for jimis framework , not in official , now is...
by bionuttt
Sun Mar 12, 2017 10:32 am
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

Well maybe another point. You have to start your bot at the "Start" Location not on the death waypoint. Atfer your char has died he will just move correctly the death waypoint. Edit: Ok i saw your painting xD. Like i said. You have to start the bot at the "Start Location". Just add a few mobs while...
by bionuttt
Sun Mar 12, 2017 9:26 am
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

Death Waypoints have to be of Type "Move" not "Action". You have Death Action Waypoints. See Thread Owner's screenshot. "Start" Waypoint must be "Action" I said below with Move on Death Waypoints he doing same things <TravelList Reverse="False"> <Travel> <Name>Death</Name> <X>1401.24</X> <Y>1303.47...
by bionuttt
Sun Mar 12, 2017 8:50 am
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

my bot run like an mongol , he dont respect the waypoints form ress point until start point, when i start the bot he need to go for example to nodes 1 ,2 ,3 ,4 ....100 , he dont want to go like that he go 1 ,2 , 100. and stuck in the wall in tower. <TravelList Reverse="False"> <Travel> <Name>Death</...
by bionuttt
Sat Mar 11, 2017 7:23 pm
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

Yes since 5.3 they changed ressurection. When NA hit's 5.3 i will add that change also in OfficialGrinderFramework. Search in OfficialGrinderframework.lua for DialogList:GetDialog( "resurrect_dialog" ):IsVisible() you will find these 2 spots with different code. if Settings.AllowRessurectQuit and P...
by bionuttt
Sat Mar 11, 2017 11:49 am
Forum: General Discussion
Topic: KrotanKysis#2
Replies: 2
Views: 119

Re: KrotanKysis#2

waht is this ? how this work ?
by bionuttt
Thu Mar 09, 2017 8:37 am
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard . Check ur Bard Settings or your Way Points. Im using Bard too and i dont have any Problems. My Problems are only the Bosses in some Areas xD. Its bad that AS dont have any MobIgnoreBlac...
by bionuttt
Wed Mar 08, 2017 12:23 pm
Forum: LUA Scripting
Topic: Death Paths Jimmys Grinder Framework
Replies: 36
Views: 759

Re: Death Paths Jimmys Grinder Framework

i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard .