Search found 88 matches

by 0x00
Mon Apr 10, 2017 4:59 am
Forum: Downloads
Topic: AionScript Release 09.04.2017
Replies: 10
Views: 358

Re: AionScript Release 09.04.2017

Yes ofc it wont work on nucular's! The Cheating2.dll was made for the OLD AS. We have long implemented the whole chain skills and auto react. I personally use LUA and have attached it to a Keybind.
by 0x00
Fri Apr 07, 2017 2:45 am
Forum: Downloads
Topic: AionScript Release 05.04.2017
Replies: 12
Views: 387

Re: AionScript Release 05.04.2017

Ive had no problems yet! been running my own framework and grinder, both seemless!
by 0x00
Mon Apr 03, 2017 11:39 pm
Forum: Downloads
Topic: AionScript Release 01.04.2017
Replies: 7
Views: 252

Re: AionScript Release 01.04.2017

No guys, this is for real....LOL WTF, you can get a buff status and freeze it. Sometimes it crashes when you try to change the values!
by 0x00
Mon Apr 03, 2017 3:04 am
Forum: Downloads
Topic: AionScript Release 01.04.2017
Replies: 7
Views: 252

Re: AionScript Release 01.04.2017

OH FUCK!
by 0x00
Mon Apr 03, 2017 3:02 am
Forum: Announcements
Topic: Opportunity to VIP!
Replies: 4
Views: 506

Re: Opportunity to VIP!

Will the rework and revamp Version of AionScript will it continue to stay free? or only VIP guys can use it? And did u guys add a Deadpath Option too the new Version? You've got the wrong idea, it will always be free. The VIP stuff if for people who pay in sharing their knowledge and help out aroun...
by 0x00
Fri Mar 31, 2017 1:40 am
Forum: Announcements
Topic: Opportunity to VIP!
Replies: 4
Views: 506

Opportunity to VIP!

I have posted info about a little project in the VIP section to rework and revamp the OfficialGrinderFramework - more detail can be requested if you're interested! So imagine it all as open recruitment - people who are interested PM me, I will send the details and what you need to start working on t...
by 0x00
Thu Mar 16, 2017 9:01 pm
Forum: Tutorials
Topic: Game Enumerator Reference
Replies: 0
Views: 133

Game Enumerator Reference

Action (Player)

Attitude (Entity)

Dispell (Skill)

InventoryType (Inventory)

InventorySlotType (Inventory)

Stance (Entity)

SkillType (Skill)

SkillTypeSecondary (Skill)
by 0x00
Thu Mar 16, 2017 3:23 pm
Forum: General Discussion
Topic: Entities Interface Window
Replies: 6
Views: 105

Re: Entities Interface Window

Entities.dll or Entities2.dll?
by 0x00
Wed Mar 15, 2017 11:25 pm
Forum: General Discussion
Topic: how do check on/off skill in script ?
Replies: 14
Views: 212

Re: how do check on/off skill in script ?

Example usage; if skill is on the quickbar 1 1 1; function Pause() local Shortcut1Address = DialogList:GetDialog( "quickbar_dialog/ctn_shortcut/shortcut1" ):GetAddress();--shortcut1 means quickbar 1 1 1 local IsAbilityActive = Memory:GetUnsignedInteger(Shortcut1Address + 992) > 0 ; if not IsAbility...
by 0x00
Wed Mar 15, 2017 11:21 pm
Forum: Tutorials
Topic: Error & Solution List
Replies: 5
Views: 283

Re: Error & Solution List

A little advice to fix the last error, you can unblock as 0x00 explained not the Exe and Dll files, but the AS file you download from this site, everytime you update the version. You only have to do the procedure once, and if you replace the files again you can forget about doing it again! SHIT! YE...