Please share it!
Search found 10 matches
- Tue Sep 26, 2017 7:14 pm
- Forum: Aethertech
- Topic: Aethertec Script
- Replies: 0
- Views: 46
Aethertec Script
Does anyone have an Aethertec script that works? without "break downs" (random stops) and stuffs like that?
Please share it!
Please share it!
- Tue Sep 26, 2017 6:35 pm
- Forum: Downloads
- Topic: AionInterface.dll Crash Fix 18.09.2017
- Replies: 13
- Views: 520
Re: AionInterface.dll Crash Fix 18.09.2017
- [string "GrinderFramework.lua"]:206: attempt to call method 'BuffManager' (a nil value)
Anyone can explane to me why i get this when i try to start boting?
Anyone can explane to me why i get this when i try to start boting?
- Sun Sep 24, 2017 8:28 am
- Forum: Gunner
- Topic: Gunslinger.lua by mnwaxep EU version
- Replies: 7
- Views: 317
Re: Gunslinger.lua by mnwaxep EU version
made some small fixes and improvements: - fixed some spell names - no mana chain unless char is under 30% mana - no pistol chain if the target is below 40% health - added focused evasion if targed cast something only testet the script with lvl 30 gunner. --[[ ---------------------------------------...
- Sat Sep 23, 2017 8:18 am
- Forum: Gunner
- Topic: Gunslinger.lua by mnwaxep EU version
- Replies: 7
- Views: 317
Re: Gunslinger.lua by mnwaxep EU version
- Unable to find a class or player controller!
- invalid arguments to method call
What am i doing wrong?
- invalid arguments to method call
What am i doing wrong?
- Thu Aug 24, 2017 10:44 am
- Forum: Assassin
- Topic: Official: Assassin.lua
- Replies: 27
- Views: 691
Re: Official: Assassin.lua
Its called Mist Butcher on EU, would it work to put "Mist Butcher" instead of Slayer Form 1? On NA yes, on EU no. I have to update skill.xml for EU at some time. But then yes it will work. ;-) I got no problem with Slayer on EU using this code: if Player:GetManaCurrent() < Player:GetManaMaximum() -...
- Tue Aug 22, 2017 7:28 pm
- Forum: Assassin
- Topic: Official: Assassin.lua
- Replies: 27
- Views: 691
Re: Official: Assassin.lua
Anyone got the updated Slayer form to work? please share your code ^^ NA version: -- Transformation: Slayer if Player:GetState():GetState( Helper:CheckName( "Slayer Form I" )) == nil and Helper:CheckAvailable( "Slayer Form I" ) then Helper:CheckExecute( "Slayer Form I" ); return false; end Its call...
- Tue Aug 22, 2017 5:48 pm
- Forum: Assassin
- Topic: Official: Assassin.lua
- Replies: 27
- Views: 691
Re: Official: Assassin.lua
Anyone got the updated Slayer form to work? please share your code ^^
- Thu Aug 17, 2017 5:48 am
- Forum: Assassin
- Topic: Official: Assassin.lua
- Replies: 27
- Views: 691
Re: Official: Assassin.lua
Im getting This "- [string "Assassin.lua"]:265: '<name>' expected near '<eof>'
- Unable to find a class or player controller!
- invalid arguments to method call" message when trying this script, what am i doing wrong?
- Unable to find a class or player controller!
- invalid arguments to method call" message when trying this script, what am i doing wrong?
- Wed Jun 07, 2017 6:08 pm
- Forum: Downloads
- Topic: AionScript Release 24.05.2017
- Replies: 24
- Views: 840
Re: AionScript Release 24.05.2017
Hi Nucu, there was a small update today and AS doesn't recognize the open game. I rebooted, etc. I'm a bit nabby still trying to read stuff and play with scripts so if I'm doing something wrong would love some help 
- Thu Apr 13, 2017 7:51 pm
- Forum: Downloads
- Topic: AionScript Release 09.04.2017
- Replies: 10
- Views: 358
Re: AionScript Release 09.04.2017
I hope I'm not out of line here but didn't know where I could post a "Big thank you" to the guys and gals that make and upkeep this. Been reading through the forum and I must say it's fantastic.
Again, thank you and I'll try my best to learn as much as possible
Again, thank you and I'll try my best to learn as much as possible