Search found 48 matches
- Sun Mar 12, 2017 11:58 am
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Re: Death Paths Jimmys Grinder Framework
Thanks nucular
I am still missing the Thanks Button ;D
- Sat Mar 11, 2017 2:12 pm
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Re: Death Paths Jimmys Grinder Framework
Since some Updates Jimmys Grinder Framework dont Works like it have to do. I made some Test but i dont know why it doesn't works anymore so good like the first Time i test it.
- Thu Mar 09, 2017 2:53 am
- Forum: General Discussion
- Topic: Fissure of Oblivion Grinder Framework
- Replies: 25
- Views: 437
Re: Fissure of Oblivion Grinder Framework
Nosra then Fly to Saphora Forest and Enter the instance
- Thu Mar 09, 2017 2:24 am
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Re: Death Paths Jimmys Grinder Framework
i try to use this grinder framework but when i push enable my character stay afk dont make anything . I use bard . Check ur Bard Settings or your Way Points. Im using Bard too and i dont have any Problems. My Problems are only the Bosses in some Areas xD. Its bad that AS dont have any MobIgnoreBlac...
- Tue Mar 07, 2017 10:28 am
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Re: Death Paths Jimmys Grinder Framework
I will take a look later. Send me pls your waypoints. My Bots dont have any Problems like this.
- Tue Mar 07, 2017 1:56 am
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Re: Death Paths Jimmys Grinder Framework
Thank you very much <3 Is there a way to make the script ignore all mobs on the "death path" except the ones it's attacked by? Or to ignore a special kind of mob type? Ty in advance Your Death Path are all <Type>Move</Type> or maybe they are <Type>Aktion</Type>? And atm there is no Option to Ignore...
- Sun Mar 05, 2017 6:54 pm
- Forum: General Discussion
- Topic: Error when loading
- Replies: 5
- Views: 66
Re: Error when loading
Please Install this Firstnippon wrote: ↑Sun Mar 05, 2017 6:21 pmI ru as admin, feom batch file 32 bit and I still get error when I open, any solutions? tak
Error: http://imgur.com/C471EJq
viewtopic.php?f=7&t=6
- Tue Feb 28, 2017 5:29 pm
- Forum: Ranger
- Topic: OFG: Ranger LUA
- Replies: 0
- Views: 154
OFG: Ranger LUA
Sharing this Ranger Lua i found in my Archive. There are might be some Bugs. Feel free too test it and rework it --[[ -------------------------------------------------- Copyright (C) 2014 VaanC This program is free software: you can redistribute it and/or modify it under the terms of the GNU General...
- Tue Feb 28, 2017 4:18 pm
- Forum: Assassin
- Topic: Official: Assassin.lua
- Replies: 27
- Views: 691
Re: Official: Assassin.lua
Thx 0x00 for your great work. Can U maybe add this under your Apply Deadly Poison Buff Line -- Transformation: Slayer -- Buff 2: Transformation: Slayer if Player:GetState():GetState( Helper:CheckName( "Transformation: Slayer" )) == nil and Helper:CheckAvailable( "Transformation: Slayer" ) then Helpe...
- Tue Feb 28, 2017 3:21 pm
- Forum: LUA Scripting
- Topic: Death Paths Jimmys Grinder Framework
- Replies: 36
- Views: 713
Death Paths Jimmys Grinder Framework
Hello nyerk community, Jimmy's Grinder Framework is a modified version of the official grinder framework that supports death way points. How does it work? well basically it reads the node names when it dies and only runs the ones named "Death" with a capital D, and then looks for the "Start" named n...