Search found 83 matches
- Sat Oct 21, 2017 10:31 pm
- Forum: LUA Scripting
- Topic: Just moving along waypoints
- Replies: 5
- Views: 81
Re: Just moving along waypoints
You have to check if the target coordinate is reached. For example currentPosition = Player:GetPosition(); -- retrieve the current position (x, y, z) -- If our distance to target coordinate is less than 1 then move to next coordinate if Player:GetPosition():DistanceToPosition(currentPosition) <= 1 ...
- Sat Oct 21, 2017 6:57 pm
- Forum: LUA Scripting
- Topic: Just moving along waypoints
- Replies: 5
- Views: 81
Re: Just moving along waypoints
You can move your character with (can get x,y,z coordinate from Cheating 2.8 Form) Player:SetMove(x, y, z) Hello cooco, I have a question regarding this command, I'm using it to make my character follow a coordinate list, but its only using the last one of the list. Example: Player:SetMove(400.32, ...
- Sat Oct 21, 2017 3:59 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 19.10.2017
Morning... Where i do update? the AS is not working for me. There's a forum section specifically for that: https://www.nyerk.xyz/viewforum.php?f=4&sid=868bb1400f75e5a2c32229d97ce1b25a If your AS stopped working recently then you might be from NA. Try this one: https://www.nyerk.xyz/viewtopic.php?f=...
- Thu Oct 19, 2017 7:18 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 19.10.2017
Script update 19.10.2017 :) Results: I did 10 runs and everything was perfect, the last aggro routine is excelent my character managed to keep the aggro every single time. To be honest I wouldnt call this a beta version anymore :lol: . There's only one thing I can suggest. I believe there's a way t...
- Wed Oct 18, 2017 11:27 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 18.10.2017
I did 15 runs with the latest script. I got aggro stolen 10 times out of 15 runs, I think the problem is that there's still not enough DPS before going to the frontal barricade. I'd love for a way to stay more time over the acid pool to deal more damage, lets say (15 - 20 seconds) and to stay out of...
- Wed Oct 18, 2017 11:14 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 18.10.2017
Can you make a Luna Weeky Script too? with Combat o: ? S and A Rank , i think its easier. 7 Weeks for 30 +6 Manastones is very nice. Luna weekly S/A rank isnt that easy, monsters are grouped, as soon as you attack one you are pretty much dead, their attack patterns are not predictable. If you wait ...
- Wed Oct 18, 2017 6:17 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 18.10.2017
Should be fixed(can't test NA version) Dont worry, that's what I'm here for ^^. This is actually impossible, if i try to go up a little bit character position is auto-reset by client. I will try to work on some kids of "trick" later. I'm sorry, I forgot to mention that, actually there's a way to do...
- Wed Oct 18, 2017 2:11 am
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 18.10.2017
New version posted :) The new position is perfect for any kind of wave, I noticed you change it according the monster you are selecting which is really smart. MicroTeleport is also working as intended, I havent seen any more horse reset. I got a "No appropiate target" spam everytime it tries to set...
- Wed Oct 18, 2017 1:24 am
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Luna Hell Pass/Contaminated Underpath - Beta 18.10.2017
Wow, that was so fast!, I'll do 6 more runs and post my feedback
- Tue Oct 17, 2017 5:42 pm
- Forum: LUA Scripting
- Topic: Luna Hell Pass/Contaminated Underpath - Beta 28.10.2017
- Replies: 61
- Views: 852
Re: Lunar Hell Pass Script
In resume: after the "Darkness energy" message appears, you should move to the center of the green acid pool and wait for MAAD-S boss, 5 metters above his head is enough to not get hit by him, after that you need to attack him and return to the original coordinate in front of the first barricade, s...