Search found 147 matches

by agonic
Sun Jan 21, 2018 3:55 pm
Forum: Downloads
Topic: EU & NA dll with new features (who wanna use them).
Replies: 10
Views: 180

Re: EU & NA dll with new features (who wanna use them).

Hi, looks nice but .dll does not work for EU, see Error Log: System.MissingMethodException: Method not found: "Single AionInterface.Player.GetAttackRange()". at AionExtension._RunFrame() at AionInterface.AionEventHandler.Invoke() at AionInterface.Game._Active() at System.Threading.ThreadHelper.Thre...
by agonic
Sun Jan 21, 2018 2:42 pm
Forum: Downloads
Topic: EU & NA dll with new features (who wanna use them).
Replies: 10
Views: 180

EU & NA dll with new features (who wanna use them).

-Player:SetFramePerSecond(wanting fps value); It sets g_maxfps. -Player:GetKinah(). It checks your kinah amount. -Player:GetWhereIAm(). It is for subzone based control. Maybe You wanna use your skills acording to subzone. forexample; if Player:GetWhereIAm() == "Sea of Life" then -Player:GetCInventor...
by agonic
Sat Jan 20, 2018 9:49 pm
Forum: Downloads
Topic: AionInterface.dll Update 17.01.2018 (NA ONLY!)
Replies: 14
Views: 335

Re: AionInterface.dll Update 17.01.2018 (NA ONLY!)

1.I wrote using of PlayerInput:Console("/skill Skill Name") before. This almost always works 2. I have written llike this, when a skill didnt cast 3.Nucular have a tool extracting skills from .pak to make skill.xml. Ive been waitin for him and his work. 4. I got a lowbie chanter, Morel likely Playe...
by agonic
Sat Jan 20, 2018 6:25 pm
Forum: Downloads
Topic: AionInterface.dll Update 17.01.2018 (NA ONLY!)
Replies: 14
Views: 335

Re: AionInterface.dll Update 17.01.2018 (NA ONLY!)

Bugs: Conditional skills work sometimes, and Multicast skills don't work. I don't know anything about multilevel skills yet. What I do is; PlayerInput:Console("/skill Annihilation"); if AbilityList:GetAbility( "Blast"):GetCooldown() == 0 then PlayerInput:Console("/skill Blast"); end if AbilityList:...
by agonic
Sat Jan 20, 2018 2:08 pm
Forum: Downloads
Topic: AionInterface.dll Update 17.01.2018 (NA ONLY!)
Replies: 14
Views: 335

Re: AionInterface.dll Update 17.01.2018 (NA ONLY!)

Bugs: Conditional skills work sometimes, and Multicast skills don't work. I don't know anything about multilevel skills yet. What I do is; PlayerInput:Console("/skill Annihilation"); if AbilityList:GetAbility( "Blast"):GetCooldown() == 0 then PlayerInput:Console("/skill Blast"); end if AbilityList:G...
by agonic
Wed Jan 10, 2018 10:31 pm
Forum: Downloads
Topic: [Alpha] AionInterface.dll Update 10.01.2018 (NA ONLY!)
Replies: 11
Views: 375

Re: [Alpha] AionInterface.dll Update 10.01.2018 (NA ONLY!)

nucular wrote:
Wed Jan 10, 2018 9:28 pm
* Added Support for 5.8
* Dropped 5.6 Client

Please overwrite AionInterface.dll and Cheating2.dll inside Extension Folder
Big changes hit the Aion Client, so it took a little time to figure most things out.
Most things will work but most likely not all.
Ooo
by agonic
Tue Dec 26, 2017 12:30 pm
Forum: General Discussion
Topic: AION 5.8 EU Kinah[Updated]
Replies: 17
Views: 232

Re: AION 5.6 EU Kinah

So, Where will I paste in code? Where will I write the pin in this code ? and How can I use select it? Thank you in advance :D
by agonic
Wed Dec 13, 2017 9:58 pm
Forum: Downloads
Topic: AionInterface.dll Update 13.12.2017
Replies: 9
Views: 382

Re: AionInterface.dll Update 13.12.2017

nucular wrote:
Wed Dec 13, 2017 9:40 pm
In case of problems use this.
as if i saw the boss
by agonic
Wed Dec 13, 2017 9:29 pm
Forum: Downloads
Topic: AionInterface.dll Update 13.12.2017
Replies: 9
Views: 382

Re: AionInterface.dll Update 13.12.2017

new dll with kisk, nogravity and so.
by agonic
Wed Dec 13, 2017 7:47 pm
Forum: Downloads
Topic: AionInterface.dll Update 13.12.2017
Replies: 9
Views: 382

AionInterface.dll Update 13.12.2017

It is different a bit from Nucu's. So, It could give some errors. So, I add *.pdb file to find error for you. It's been working for me. Try and let me know if error. I guess it doesn't contain kisk and quest addings. So, self.AllowRessurectKisk = false; and so I am still at work, on duty. So, I have...