Search found 147 matches
- Fri Jul 28, 2017 1:01 pm
- Forum: General Discussion
- Topic: Trying to create a specific behavior. Can someone help?
- Replies: 15
- Views: 115
- Wed Jul 26, 2017 6:31 pm
- Forum: General Discussion
- Topic: Trying to create a specific behavior. Can someone help?
- Replies: 15
- Views: 115
Re: Trying to create a specific behavior. Can someone help?
basically. this is target' target. can add skill warning timer = 0 wait = 1000 function OnRun() local Entity = EntityList:GetEntity( Player:GetTargetID()); if Entity ~= nil then local entity = EntityList:GetEntity( Entity:GetTargetID()); if Time() > timer then if entity ~= nil then Write(entity:GetN...
- Mon Jul 24, 2017 4:49 pm
- Forum: LUA Scripting
- Topic: Focus Agent script
- Replies: 2
- Views: 140
Re: Focus Agent script
This easy way ? :) function AttackFood() stateID = {10740,10051,10064,10224,10225,9976,9989}; foodName = {"Minor Focus Agent","Lesser Focus Agent","Focus Agent","Greater Focus Agent","Major Focus Agent","Fine Focus Agent","Fried fresh Plumbo with Cheese"}; flag = 0; for _,v in ipairs(stateID) do if ...
- Mon Jul 03, 2017 9:34 pm
- Forum: General Discussion
- Topic: Method: Normal/Safe - doesn't work
- Replies: 2
- Views: 51
Re: Method: Normal/Safe - doesn't work
Normal/ Safe is not a safety option. Is for access to mouse usage when bot attacking. Safety options are just Safety and Trust Force.
- Tue Jun 20, 2017 10:31 am
- Forum: General Discussion
- Topic: UseGravity/UseNoGravity - help
- Replies: 4
- Views: 135
Re: UseGravity/UseNoGravity - help
I guess like other conditions, need to add offset in dll then we can use it properly. Right?
- Thu May 25, 2017 10:52 am
- Forum: General Discussion
- Topic: Bug or Not ?
- Replies: 2
- Views: 64
Re: Bug or Not ?
Still working for me after Mechanerk. Try to find a way to 100% reproduce it then i will have a look at it. what i did before; converted Buff names to IDs. and was still same. actually Player:GetState():GetState("xx"/ID) == nil doesnt work. I'm using your last jobs, not mine. and still exist for me...
- Wed May 24, 2017 11:23 pm
- Forum: General Discussion
- Topic: Bug or Not ?
- Replies: 2
- Views: 64
Bug or Not ?
After doing Mechanerk's Weapon Factory, at least Player:GetState():GetState() doesn't work, and at least, for me. And, just restarting the game fixes it. strange.. and it has just started after 5.4
- Mon May 22, 2017 2:33 pm
- Forum: Downloads
- Topic: AionScript Release 20.05.2017
- Replies: 27
- Views: 401
- Fri May 12, 2017 2:47 pm
- Forum: Tutorials
- Topic: About "*.bat" file for 32/64bit
- Replies: 5
- Views: 206
- Thu May 11, 2017 3:29 pm
- Forum: Tutorials
- Topic: About "*.bat" file for 32/64bit
- Replies: 5
- Views: 206
About "*.bat" file for 32/64bit
I guess there is a minimal problem 'bout bat file. How to write bat for AION... if you have installed the aion in Program Files; start AION.bin -ip:79.110.83.80 -noweb -noauthgg -st -charnamemenu -ingamebrowser -webshopevent:6 -f2p -lbox -litelauncher -32 -oncmsg -nosatab -hidepromo /SessKey:"" /Com...