Search found 147 matches

by agonic
Wed Jul 26, 2017 6:31 pm
Forum: General Discussion
Topic: Trying to create a specific behavior. Can someone help?
Replies: 15
Views: 115

Re: Trying to create a specific behavior. Can someone help?

basically. this is target' target. can add skill warning timer = 0 wait = 1000 function OnRun() local Entity = EntityList:GetEntity( Player:GetTargetID()); if Entity ~= nil then local entity = EntityList:GetEntity( Entity:GetTargetID()); if Time() > timer then if entity ~= nil then Write(entity:GetN...
by agonic
Mon Jul 24, 2017 4:49 pm
Forum: LUA Scripting
Topic: Focus Agent script
Replies: 2
Views: 140

Re: Focus Agent script

This easy way ? :) function AttackFood() stateID = {10740,10051,10064,10224,10225,9976,9989}; foodName = {"Minor Focus Agent","Lesser Focus Agent","Focus Agent","Greater Focus Agent","Major Focus Agent","Fine Focus Agent","Fried fresh Plumbo with Cheese"}; flag = 0; for _,v in ipairs(stateID) do if ...
by agonic
Mon Jul 03, 2017 9:34 pm
Forum: General Discussion
Topic: Method: Normal/Safe - doesn't work
Replies: 2
Views: 51

Re: Method: Normal/Safe - doesn't work

Normal/ Safe is not a safety option. Is for access to mouse usage when bot attacking. Safety options are just Safety and Trust Force.
by agonic
Tue Jun 20, 2017 10:31 am
Forum: General Discussion
Topic: UseGravity/UseNoGravity - help
Replies: 4
Views: 135

Re: UseGravity/UseNoGravity - help

I guess like other conditions, need to add offset in dll then we can use it properly. Right?
by agonic
Thu May 25, 2017 10:52 am
Forum: General Discussion
Topic: Bug or Not ?
Replies: 2
Views: 64

Re: Bug or Not ?

Still working for me after Mechanerk. Try to find a way to 100% reproduce it then i will have a look at it. what i did before; converted Buff names to IDs. and was still same. actually Player:GetState():GetState("xx"/ID) == nil doesnt work. I'm using your last jobs, not mine. and still exist for me...
by agonic
Wed May 24, 2017 11:23 pm
Forum: General Discussion
Topic: Bug or Not ?
Replies: 2
Views: 64

Bug or Not ?

After doing Mechanerk's Weapon Factory, at least Player:GetState():GetState() doesn't work, and at least, for me. And, just restarting the game fixes it. strange.. and it has just started after 5.4
by agonic
Mon May 22, 2017 2:33 pm
Forum: Downloads
Topic: AionScript Release 20.05.2017
Replies: 27
Views: 401

Re: AionScript Release 20.05.2017

"Removed Branding Support". why ?
by agonic
Fri May 12, 2017 2:47 pm
Forum: Tutorials
Topic: About "*.bat" file for 32/64bit
Replies: 5
Views: 206

Re: About "*.bat" file for 32/64bit

creatine wrote:
Fri May 12, 2017 12:03 pm
can I do this for aion NA?
sorry, no :(
by agonic
Thu May 11, 2017 3:29 pm
Forum: Tutorials
Topic: About "*.bat" file for 32/64bit
Replies: 5
Views: 206

About "*.bat" file for 32/64bit

I guess there is a minimal problem 'bout bat file. How to write bat for AION... if you have installed the aion in Program Files; start AION.bin -ip:79.110.83.80 -noweb -noauthgg -st -charnamemenu -ingamebrowser -webshopevent:6 -f2p -lbox -litelauncher -32 -oncmsg -nosatab -hidepromo /SessKey:"" /Com...