Search found 14 matches

by ugel
Wed Mar 21, 2018 5:49 pm
Forum: Tutorials
Topic: Exclude Monsters from attack
Replies: 0
Views: 39

Exclude Monsters from attack

Hello,a question:
Is it possible to exclude monsters from attack eg. in Node XML "IsMonster @desc <!Returns whether or not this entity is a monster>" or in the Class.lua ?
by ugel
Wed Mar 14, 2018 1:14 pm
Forum: General Discussion
Topic: bin32 folder request
Replies: 6
Views: 101

Re: bin32 folder request

I know the request was for a working bin32 and only the 5.6 works in the EU, so AS can still run with it.
Swap the 5.8 32bin with the 5.6 32bin or use eg. another tool which also supports 64bit
by ugel
Wed Mar 14, 2018 12:24 pm
Forum: General Discussion
Topic: bin32 folder request
Replies: 6
Views: 101

Re: bin32 folder request

Enclosed the 5.6 Aion Bin32 ..... see you
by ugel
Sun Jan 21, 2018 6:07 pm
Forum: Downloads
Topic: EU & NA dll with new features (who wanna use them).
Replies: 10
Views: 179

Re: EU & NA dll with new features (who wanna use them).

Hi, looks nice but .dll does not work for EU, see Error Log: System.MissingMethodException: Method not found: "Single AionInterface.Player.GetAttackRange()". at AionExtension._RunFrame() at AionInterface.AionEventHandler.Invoke() at AionInterface.Game._Active() at System.Threading.ThreadHelper.Thre...
by ugel
Sun Jan 21, 2018 3:46 pm
Forum: Downloads
Topic: EU & NA dll with new features (who wanna use them).
Replies: 10
Views: 179

Re: EU & NA dll with new features (who wanna use them).

Hi, looks nice but .dll does not work for EU, see Error Log: System.MissingMethodException: Method not found: "Single AionInterface.Player.GetAttackRange()". at AionExtension._RunFrame() at AionInterface.AionEventHandler.Invoke() at AionInterface.Game._Active() at System.Threading.ThreadHelper.Threa...
by ugel
Wed Apr 19, 2017 10:38 am
Forum: General Discussion
Topic: Aionscript dont work.
Replies: 10
Views: 212

Re: Aionscript dont work.

read this viewtopic.php?f=7&t=5 this the way works for the most user.
by ugel
Tue Apr 18, 2017 4:17 am
Forum: General Discussion
Topic: Aionscript dont work.
Replies: 10
Views: 212

Re: Aionscript dont work.

by ugel
Mon Mar 20, 2017 5:35 am
Forum: Gunner
Topic: Gunslinger.lua by mnwaxep EU version
Replies: 7
Views: 315

Re: Gunslinger.lua by mnwaxep EU version

agonic wrote:
Sun Mar 19, 2017 9:55 pm
Why do you use the skill levels like Between the Eyes "II", Lifeline Penetration "V" ? It was old system of aion.
Script base coat on an old script from VaanC & Macrokor "(C) 2013" ;)
by ugel
Sun Mar 19, 2017 7:45 am
Forum: LUA Scripting
Topic: addwaypoints.lua
Replies: 0
Views: 86

addwaypoints.lua

-- Script for adding waypoints manually via hotkeys function OnLoad() -- User Preferences reversePath = "True"; theFileName = "Path 1.xml"; _createFile = "NumPad1"; _closeFile = "NumPad3"; _move = "NumPad4"; _action = "NumPad6"; _rest = "NumPad5"; -- Write the hotkeys to the window Write("HOTKEYS\n...
by ugel
Sat Mar 11, 2017 9:59 am
Forum: Announcements
Topic: New VIP section!
Replies: 5
Views: 408

Re: New VIP section!

Nice project makes further so :)