Search found 83 matches
- Sat Sep 23, 2017 10:56 pm
- Forum: Tutorials
- Topic: Anti AFK + Auto Accept Group.
- Replies: 8
- Views: 217
Anti AFK + Auto Accept Group.
Hello guys, I wonder if there's a way to implement an anti-afk and auto accept party script (with or without white and black list) for AS, this could be pretty awesome for group holders, can somebody give me a hand or some tips about how to make it?, thank you.
- Tue Sep 19, 2017 11:48 pm
- Forum: Downloads
- Topic: AionInterface.dll Crash Fix 18.09.2017
- Replies: 13
- Views: 543
Re: AionInterface.dll Crash Fix 18.09.2017
This bug was killing me, thank you so much, you are the best!
- Mon Sep 18, 2017 12:52 am
- Forum: General Discussion
- Topic: FOR WHO SUFFERS FROM SHADER RELATED CRASHES
- Replies: 10
- Views: 163
Re: FOR WHO SUFFERS FROM SHADER RELATED CRASHES
I'm suffering from multiple crashes as well, the crash error is always like this: Shaders/Cache/CGPShaders/CGRCAion_MonFrostedRefrLow$D3D9_PS11$Fog.cgps I tried using the shaders file you guys uploaded here, even tho I play on NA and my client is updated. The crash always happens after a slight fps ...
- Fri Sep 08, 2017 8:21 pm
- Forum: General Discussion
- Topic: Teleport to a friend's house at lvl 1.
- Replies: 4
- Views: 111
Re: Teleport to a friend's house at lvl 1.
This is Paralys Tool. We are here at AionScript. DialogList:GetDialog( "housing_buddy_list_dialog" ):SetVisible(true) do your click manually or script it. :o I dont have his tool, but, by the comments I can tell its a script, you can also use it in the middle of battle and escape to your friend's h...
- Fri Sep 08, 2017 5:58 am
- Forum: General Discussion
- Topic: Teleport to a friend's house at lvl 1.
- Replies: 4
- Views: 111
Teleport to a friend's house at lvl 1.
Hey guys. I was reading vanilla's forum and I saw he found a way to teleport a character instantly to a friend's house, that way you can use his warehouse, really usefull for berdin's farming. I wonder if there's a way to do that with AS, here's the code he's using: Description: "This script can be ...
- Sun Aug 13, 2017 7:29 pm
- Forum: Tutorials
- Topic: No gravity, super glide on AetherTech.
- Replies: 1
- Views: 71
No gravity, super glide on AetherTech.
Hello guys. I wonder if there's a way to enable No Gravity and Super Glide when using an AetherTech in mecha?, it only works when Im not using the mech, is this normal or do I have to change something to make it work?. Thank you. 
- Fri Jul 28, 2017 8:26 pm
- Forum: General Discussion
- Topic: Recent ban wave. NA
- Replies: 1
- Views: 65
Recent ban wave. NA
Hello guys, I would like to know if anyone else is having issues with bans in Aion NA recently, I got 6 accounts blocked so far and they were blocked by just loggin in and taking the event bags, not even botting or doing anything suspicious. As far as I know, multi accounting is not forbidden, so id...
- Mon Jul 10, 2017 1:22 pm
- Forum: General Discussion
- Topic: Auto Potion/Scroll?
- Replies: 6
- Views: 258
Re: Auto Potion/Scroll?
Hello, I'm wondering how you guys get the StateID for some items, I'm trying to find "Berdin's 100% XP Amulet IV" ID so I can use them automatically 
Also, could you guys please explain how to call that function and from what .lua to make it work?, thank you.
Also, could you guys please explain how to call that function and from what .lua to make it work?, thank you.
- Wed Jun 14, 2017 5:08 pm
- Forum: General Discussion
- Topic: How can I save the settings
- Replies: 13
- Views: 197
Re: How can I save the settings
This also happened to me, its kind of a bug and it started after trying the AS teleport function. Download the AS again or delete the "Setting.xml" file and configure it again.
- Thu Jun 01, 2017 11:27 pm
- Forum: General Discussion
- Topic: Gathering aether
- Replies: 1
- Views: 61
Re: Gathering aether
Hey, Im looking for working Gathering lua, with bard fly recovery skill. Im playing EU with NA data pack, thx in advance ;) I'm also curious about a function like that, the gathering script calls the GrinderFramework.lua only in case the character is being attacked. -- [OfficialGrinderFramework]: I...