Search found 218 matches

by cooco
Sun Aug 06, 2017 2:06 pm
Forum: General Discussion
Topic: NA - Drop rate decreased confirmed
Replies: 9
Views: 106

Re: NA - Drop rate decreased confirmed

Where Ensar is?
by cooco
Thu Apr 20, 2017 6:05 pm
Forum: LUA Scripting
Topic: Resonator Script (EU English client)
Replies: 9
Views: 219

Resonator Script (EU English client)

function OnLoad() Settings = Include( "OfficialGrinderFramework/Settings.lua" ); Helper = Include( "OfficialGrinderFramework/HelperFunction.lua" ); Settings:Initialize(); Class = Include( "OfficialGrinderFramework/Classes/" .. Player:GetClass():ToString() .. ".lua" ); end function OnFrame() -- Chec...
by cooco
Sat Apr 01, 2017 1:28 am
Forum: LUA Scripting
Topic: Logout with nick name check script
Replies: 4
Views: 159

Re: Logout with nick name check script

agonic wrote:
Fri Mar 31, 2017 10:22 am
I wanna ask something. In this script, why do you check the Entity State ? Because, state was not used.
My mistake. Not need EntityState.
Script edited.
by cooco
Tue Mar 28, 2017 4:12 pm
Forum: LUA Scripting
Topic: Logout with nick name check script
Replies: 4
Views: 159

Logout with nick name check script

function LogOutSecurity() -- Check if the ForceLogout value has been set, in which case we have to go. if _ForceLogout ~= nil and not Player:IsBusy() then -- Wait until the alert dialog is shown before closing the script. if DialogList:GetDialog( "quit_alert_dialog" ):IsVisible() then Close(); retu...
by cooco
Thu Mar 23, 2017 2:48 pm
Forum: LUA Scripting
Topic: Focus Agent script
Replies: 2
Views: 138

Focus Agent script

function CheckFocusAgent() if self._iFocusAgentDelay == nil or self._iFocusAgentDelay < Time() then -- Check if we have a positive match and set cooldown. if PlayerInput:Inventory( "Fine Focus Agent") then self._iFocusAgentDelay = Time() + 900000; return false; elseif PlayerInput:Inventory( "Focus ...
by cooco
Thu Mar 16, 2017 8:14 pm
Forum: LUA Scripting
Topic: Delete inventory item
Replies: 2
Views: 88

Re: Delete inventory item

wrong section sorry :oops:
by cooco
Thu Mar 16, 2017 8:13 pm
Forum: LUA Scripting
Topic: Delete inventory item
Replies: 2
Views: 88

Delete inventory item

There is a way to delete inventory item?
by cooco
Wed Mar 08, 2017 5:08 pm
Forum: General Discussion
Topic: Please start the game before starting a script
Replies: 6
Views: 77

Re: Please start the game before starting a script

I give same error after today update in EU 8/03/2017 , is this normal?